Top-down and bottom-up design.
Diagram what system-level components your project needs:
Inputs
Outputs
Comm channels
Converters (signals or protocols)
Power
Amplification, conversion, inversion, etc.
Controllers
Management (on/off logic, safety or protection, etc.)
Other brains, brawns
Then step down a level and define what needs to implement those blocks: interface protocols, signal levels, bus sizes and speeds, converter/controller chips, MCUs (including capability, size, speed, cost and familiarity), digital logic, and good old fashioned analog circuitry.
Along the way, you might come up with some neat ideas for the very lowest levels of implementations. A tight inner loop (in C or asm?) for a key function. A precision analog circuit (e.g., voltage/current limiting; calculating power; measuring phase shift; etc.).
Elaborate on those. If you like discrete or chip level analog, expand and draw as much as you like. Get familiar with the circuit and its low level operation. If you aren't sure about operation, try breadboarding little pieces. Or maybe a block at a time, or the complete system. Make sure to test (mentally or physically) against different inputs, especially unexpectedly large or nonsensical levels (ESD, EFT or surge transients being a prime cause of destruction, and EMI/RFI being a prime source of errors or malfunction in improperly hardened systems).
At the same time, fill in with the functions from the upper levels. Implement those in more detail if you like, or fully low level as above.
Eventually, after many passes and iterations, you'll have had a lot of back-and-forth, laterally between the responsibilities of each block, and up and down between the high-level and low-level design. Probably you'll wrap up a lot of discrete functions into handy chips you've found for the purpose, or decided to roll them into the MCU or something. You'll have massaged the total design into something pretty reasonable, certainly not perfect (there can be no such thing!), but good enough to go on with. At this time, you'll have boards ready to order, and you can move on to the prototyping stage.
Tim