Hi Guys
I recently installed the current version MS Visual Studio to begin writing a Windows application, which isn’t exactly new to me,
but another couple of programs have been event driven forms with Borland C Biulder that didn’t ask much of the target processor.... and it’s been about a decade.
My first go lately was a timer driven 2D animation, an exact copy of a demo that I’ve run on several platforms, using the first 2D lib I got hold of that worked.
Furthermore, I only use the graphics library to draw pixels of a colour. I do fonts, string printing, circles, lines, etc. all from the ground up on my own.
I was surprised that the Windows demo is so slow. Slower than an original Sony PSP running at 333MHz, slower than a modern iPad, and slower than the same
program running on the same computer under MacOS, and also under iPhone Simulator.
My PC is i5, 4 core, 2.3 GHz that can dual boot Windows 7 or MacOS High Sierra.
Should I be surprised that a Sony PSP running at 333 MHz is after than a multi-core Windows PC running at 2.3GHz?