At last count, they are at $285,752 USD on IndieGogo. This is a fraction of where they got to on Kickstarter, so perhaps there is still hope that many people "backed out" and actually applied some critical thinking skills to this project. They got a second chance. But actually since the campaign hadn't ended officially on KS until they were banned, most people could have easily backed out from the Kickstarter up to just a few days ago and removed their pledge... well after many of us were already posting on the forums and weeks passed looking at demos and so on. Obviously it didn't phase most people from continuing to stick to the project on KS. So now they got the boot from KS and on IndieGogo (and with "flexible funding" no doubt, although it was pretty certain they would shoot over the $160,000 goal) they will definitely get funded now.
The question is, let's say they can get to $400,000... it is still well over their goal... Not $4 million but 1/10th the amount, they figured it was enough when they set their goal so let's hope they didn't count on the $4 million happening again.