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Altium Designer Copper Pads
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Topic: Altium Designer Copper Pads (Read 1836 times)
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rahandford
Regular Contributor
Posts: 60
Altium Designer Copper Pads
«
on:
October 17, 2018, 06:57:00 am »
Hi, Can some one please tell me the best way to make PCB tracks (as shown) as the package in Altium only has what I would call standard pads. Thanks
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BradC
Super Contributor
Posts: 2104
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Re: Altium Designer Copper Pads
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Reply #1 on:
October 17, 2018, 07:06:32 am »
Are you talking about the polygons poured over pads/tracks or something else?
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rahandford
Regular Contributor
Posts: 60
Re: Altium Designer Copper Pads
«
Reply #2 on:
October 17, 2018, 07:52:33 am »
Yes, so do I just pour them as required?
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BradC
Super Contributor
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Re: Altium Designer Copper Pads
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Reply #3 on:
October 17, 2018, 08:15:24 am »
Quote from: rahandford on October 17, 2018, 07:52:33 am
Yes, so do I just pour them as required?
That's what I do. I'm now hoping someone clever comes along and points out how I've been going it wrong by demonstrating a clearly better and more efficient workflow. I can dream, can't I?
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bugrobotics
Regular Contributor
Posts: 63
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Re: Altium Designer Copper Pads
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Reply #4 on:
October 27, 2018, 09:14:43 pm »
Hi all, I thought I would mention my workflow as I just created a cruddy video showing my workflow for less than ordinary polygon pours in CircuitStudio. Recommend watching at 1.5x speed as I did zero editing. Should work just as well or better in Altium Designer. Hope that's helpful.
https://youtu.be/BsuzJeKd-7k
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radar_macgyver
Frequent Contributor
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Re: Altium Designer Copper Pads
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Reply #5 on:
October 28, 2018, 01:24:32 am »
I find it easier to use regions instead of polygons when I need an exact shape. With polygons, one has to fine tune PCB rules to prevent AD from trimming them in unintended ways.
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bugrobotics
Regular Contributor
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Re: Altium Designer Copper Pads
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Reply #6 on:
October 28, 2018, 09:10:55 pm »
Yea, regions are easier until you need to remove the interior portion of text or something else with holes, internal shapes. Unless of course you know of a way to manipulate regions (hoping you do).
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