Author Topic: Whatever happened to CooCox?  (Read 21500 times)

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Offline richardmanTopic starter

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Whatever happened to CooCox?
« on: November 03, 2015, 10:58:06 pm »
Whatever happened to the CooCox products? Their product pages/forums are full of spam, and it looks like there are/were a lot of complaints re: their web-connected 2.0 IDE. Anyone knows?
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Offline Pack34

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Re: Whatever happened to CooCox?
« Reply #1 on: November 05, 2015, 07:47:59 pm »
I had odd issues compiling old projects on v2 so I rolled back.

I never had much luck on their forums.
 

Offline free_electron

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Re: Whatever happened to CooCox?
« Reply #2 on: November 05, 2015, 08:26:41 pm »
It laid its egg in someone else's nest...
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Offline richardmanTopic starter

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Re: Whatever happened to CooCox?
« Reply #3 on: November 07, 2015, 02:25:13 am »
It laid its egg in someone else's nest...

I admit that I am not clear on the meaning of this phrase :-)
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Offline Joerg

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Re: Whatever happened to CooCox?
« Reply #4 on: November 07, 2015, 02:59:56 am »
It laid its egg in someone else's nest...

I admit that I am not clear on the meaning of this phrase :-)

You know that bird that does not sit on its own eggs in its own nest but rather places them into the nests of other birds as it is even able to control the color of its eggs ? In English the name of that bird is cuckoo which sounds a little like CooCox ... so that was a joke probably meaning that this nasty bird now got in the retaliation for its bad ways ... me thinks ;-) ...
 

Offline miguelvp

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Re: Whatever happened to CooCox?
« Reply #5 on: November 07, 2015, 07:04:39 am »
Or maybe it's a play on word regarding the book and film: One Flew Over the Cuckoo's Nest
 

Offline richardmanTopic starter

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Re: Whatever happened to CooCox?
« Reply #6 on: November 07, 2015, 09:31:45 am »
Somewhat more seriously, as they said on the website: they do not have a business model, other than they hope companies will fund them. My guess is that the funding dries up.
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Offline westfw

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Re: Whatever happened to CooCox?
« Reply #7 on: November 07, 2015, 11:00:20 am »
Meh.  A rather poorly maintained forum, but it looks like they have ONE thread that I'd describe as "full of spam."
 

Offline farsi

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Re: Whatever happened to CooCox?
« Reply #8 on: November 18, 2015, 03:19:46 pm »
i am using some 1.x version - mainly to compile and build stuff. adding libs is a bit frustrating at times.
would prefer to have command line tools as in unix, but since i am on Windows and there is no budget for a real IDE, I am somewhat stuck with CooCox
 

Offline AndyC_772

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Re: Whatever happened to CooCox?
« Reply #9 on: November 18, 2015, 04:15:37 pm »
Someone mentioned the other day that the free version of TrueSTUDIO just became less nobbled. Might be worth a look?

If you're doing non-commercial work, the hobby licence for CrossWorks is very cheap too.

Offline farsi

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Re: Whatever happened to CooCox?
« Reply #10 on: November 18, 2015, 05:11:14 pm »
thanks for the links!
truestudio indeed looked nice from the screenshots, but now after install, there is no clear path how to use e.g. the STM32 boards.

I'll check crossworks next.
 

Offline newbrain

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Re: Whatever happened to CooCox?
« Reply #11 on: November 18, 2015, 05:18:03 pm »
If you are on Windows, and with a limited budget, have a look to VisualGDB: the embedded only license is not expensive.
Lots of basic tutorials on the site, also for STM32.
You must like Visual Studio, though (I happen to do), but the Community Edition is free and almost complete.

In any case I intend to have a look to Truestudio, especially what debugging is included with the free version.
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Offline miguelvp

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Re: Whatever happened to CooCox?
« Reply #12 on: November 18, 2015, 05:42:35 pm »
If you are on Windows, and with a limited budget, have a look to VisualGDB: the embedded only license is not expensive.
Lots of basic tutorials on the site, also for STM32.
You must like Visual Studio, though (I happen to do), but the Community Edition is free and almost complete.

In any case I intend to have a look to Truestudio, especially what debugging is included with the free version.

Funny, because look what it has been announced today:

http://blogs.msdn.com/b/vcblog/archive/2015/11/18/announcing-the-vs-gdb-debugger-extension.aspx

And it works with the free Visual Studio 2015 Community or higher and you need to have the tools for Android installed

Quote
To use this extension, you need to have Visual Studio 2015 Community or higher with the Visual C++ tools for Android installed. Those tools use the open source MIEngine that provides the support for the Visual Studio debugger to use Machine Interface that GDB and LLDB use.  The GDB Debugger extension introduces a new project type that surfaces additional project properties that allow you to connect the Visual Studio debugger to GDB either locally or remotely, including on remote Linux targets.

And the associated image:


 

Offline newbrain

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Re: Whatever happened to CooCox?
« Reply #13 on: November 18, 2015, 06:08:28 pm »
Funny, because look what it has been announced today:

http://blogs.msdn.com/b/vcblog/archive/2015/11/18/announcing-the-vs-gdb-debugger-extension.aspx

And it works with the free Visual Studio 2015 Community or higher and you need to have the tools for Android installed

Thanks for the heads up!
This is quite interesting, and another step in the integration of GNU tools in VC.
Of course, much more is needed to provide an "integrated" experience when writing code for an MCU, (openocd or similar, cross compiler, etc.), but still a good thing to hear.

As for a Windows IDE, if one is in the Eclipse camp, let's not forget about https://www.eevblog.com/forum/microcontrollers/gnu-arm-eclipse-full-cortex-m7-support-added/.
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Offline richardmanTopic starter

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Re: Whatever happened to CooCox?
« Reply #14 on: November 18, 2015, 08:01:55 pm »
and remember that you can purchase a complete hardware/software/compiler license (non-commercial) of JumpStart C/C ebook for $99 :-) and we have a 10% off special until end of Nov. JumpStart debugger (NC) is an additional $50. Great for Windows users.
http://c4everyone.com
to apply the discount, enter the code SUNNYNOV on the shopping cart page once you add the item(s).
// richard http://imagecraft.com/
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Offline free_electron

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Re: Whatever happened to CooCox?
« Reply #15 on: November 18, 2015, 08:39:43 pm »

You know that bird that does not sit on its own eggs in its own nest but rather places them into the nests of other birds as it is even able to control the color of its eggs ?

CORRECT. The cuckoo lays it's egg in a different birds nest. They call this a parasitic breeder. The cucko does not hatch its own eggs or care for its young.
once hatched the cuckoo young grows much faster then the other birds . it will even push other birds and eggs out of the nest.

Coocox tries the same. they raffle a bunch of free stuff, wrap it up and try to make money of the hard work of others.
Other usage:. Someone who is 'cuckoo' is insane, nuts, bonkers. . By using this scavenged stuff they hope other companies will give em money ...

so yea, coocox fits them perfectly
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Offline miguelvp

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Re: Whatever happened to CooCox?
« Reply #16 on: November 18, 2015, 10:29:45 pm »
and remember that you can purchase a complete hardware/software/compiler license (non-commercial) of JumpStart C/C ebook for $99 :-) and we have a 10% off special until end of Nov. JumpStart debugger (NC) is an additional $50. Great for Windows users.
http://c4everyone.com
to apply the discount, enter the code SUNNYNOV on the shopping cart page once you add the item(s).

And remember, moderators don't like those types of posts by vendors.
 

Offline richardmanTopic starter

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Re: Whatever happened to CooCox?
« Reply #17 on: November 19, 2015, 02:26:40 am »

And remember, moderators don't like those types of posts by vendors.

Mea Culpa, noted.
// richard http://imagecraft.com/
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Offline farsi

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Re: Whatever happened to CooCox?
« Reply #18 on: November 19, 2015, 01:26:59 pm »
ideally, I would get the GNU GCC toolchain work on Windows.
I like VIM and the command line from Unix. And it seems to be possible in Windows too.

Debugger/Programmers/etc are an issue though. It's bad to see how vendors lock you in with an IDE or a programmer.

So, that sounds interesting on the Jumpstart approach, learning about toolchain concepts without investing $$$ in vendor lock in.
 

Offline AndyC_772

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Re: Whatever happened to CooCox?
« Reply #19 on: November 19, 2015, 01:33:58 pm »
I'm not as concerned about vendor lock-in with tool chains as I used to be.

Portability between manufacturers is a laudable goal, of course, but the very nature of embedded development is it's hardware-centric. There's a lot of my code which, though written in a language that should compile for any target, nevertheless contains such a high percentage of device driver code that porting it to a different manufacturer's MCU would be very hard work.

In short, I'm simply not going to do it without a really compelling reason, and even if there were, swapping to a different compiler and IDE would be the least of my problems.

It's a shame there's no suite of manufacturer-independent drivers available. A set of functions to do generic things like read from an ADC, or make a timer interrupt go off after X amount of time, or write a sequence of bytes via SPI, would be great. To actually be useful, though, it would need to be well abstracted from the underlying hardware, and of course, no manufacturer is likely to put in the effort.

Offline tan98010

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Re: Whatever happened to CooCox?
« Reply #20 on: November 19, 2015, 02:20:09 pm »
Why not give ATOLLIC TRUESTUDIO a try, its now FREE.....!!!!! NO CODE SIZE LIMITS.....
http://timor.atollic.com/truestudio/ ;)
 

Offline senso

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Re: Whatever happened to CooCox?
« Reply #21 on: November 20, 2015, 09:33:57 pm »
Is it still retarded and not show data from arm-size?
 

Offline Quarlo Klobrigney

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Re: Whatever happened to CooCox?
« Reply #22 on: April 14, 2016, 09:49:58 am »
Coocox is dead
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Offline dannyf

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Re: Whatever happened to CooCox?
« Reply #23 on: April 14, 2016, 10:58:54 am »
Yeah. That's indeed sad. I liked their 1.x but the 2.x sucks. They are pioneers in terms of setting up the projects - rte took that to the next level.

I continued to use them by using a generic cmsis plus device specific header on chips that coocox doesn't support.

I will miss them for sure.
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Offline poorchava

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Re: Whatever happened to CooCox?
« Reply #24 on: April 14, 2016, 02:21:51 pm »
I have switched from CooCox to EM::Blocks. It's faster and had much larger device support list.

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Offline Sal Ammoniac

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Re: Whatever happened to CooCox?
« Reply #25 on: April 14, 2016, 03:41:14 pm »
It's very easy to take generic tools like Eclipse, GCC, etc., and put together your own development environment that isn't dependent on any chip vendors, plus you can keep it up to date whenever you wish rather than rely on vendor whims.
Complexity is the number-one enemy of high-quality code.
 

Offline Quarlo Klobrigney

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Re: Whatever happened to CooCox?
« Reply #26 on: April 15, 2016, 09:29:37 am »
And this....
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Offline PeterL

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Re: Whatever happened to CooCox?
« Reply #27 on: November 03, 2016, 08:37:30 am »
Well it looks like they pulled the plug. coocox.org does not respond atm. And according to a tweet I found this is the case now for at least a week.
 

Offline dannyf

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Re: Whatever happened to CooCox?
« Reply #28 on: November 03, 2016, 10:29:44 am »
that's too bad. I will miss them - was their biggest fan. The way CoIDE (1.x) sets up a project is innovative and something every IDE can learn from.
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Offline Sal Ammoniac

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Re: Whatever happened to CooCox?
« Reply #29 on: November 03, 2016, 04:58:36 pm »
If you're doing non-commercial work, the hobby licence for CrossWorks is very cheap too.

Segger Embedded Studio is free for non-commercial use and it is CrossWorks with support for all debuggers other than the Segger J-Link stripped out. Since the Segger J-Link EDU is only USD$60, that's not a bad deal. Or, alternately, you can use other debuggers that have J-Link firmware available (such as the NXP LPC-Link2 and the ST-Link/v2).

Segger Embedded Studio doesn't have any code size limitations nor does it prohibit usage of higher optimization levels.

https://www.segger.com/embedded-studio.html
« Last Edit: November 03, 2016, 05:01:31 pm by Sal Ammoniac »
Complexity is the number-one enemy of high-quality code.
 

Offline jnz

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Re: Whatever happened to CooCox?
« Reply #30 on: November 03, 2016, 05:52:39 pm »
If you're doing non-commercial work, the hobby licence for CrossWorks is very cheap too.

Segger Embedded Studio is free for non-commercial use and it is CrossWorks with support for all debuggers other than the Segger J-Link stripped out. Since the Segger J-Link EDU is only USD$60, that's not a bad deal. Or, alternately, you can use other debuggers that have J-Link firmware available (such as the NXP LPC-Link2 and the ST-Link/v2).

Segger Embedded Studio doesn't have any code size limitations nor does it prohibit usage of higher optimization levels.

https://www.segger.com/embedded-studio.html

This.

And my limited time with Rowley Crossworks was pleasant.
 


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