Author Topic: Batteroo testing  (Read 169670 times)

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Online FrankBuss

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Re: Batteroo testing
« Reply #25 on: December 19, 2016, 06:03:42 pm »
Yes, I encourage everyone to follow that procedure for product testing (no test gear needed) and send me the results to dave@eevblog.com and I'll add them to the spreadsheet.
How do I determine when the product dies for a flashlight, without internal boost converter, and it just gets dimmer and dimmer? I don't have a flashlight with AAA cells (only a heavy old Maglite with 3 type D batteries and an incandescent bulb), but ordered one from eBay (5 EUR shipped and from Germany, batteries included, they don't make much money with this), for 2 AAA batteries, to test both Batteroo sleeves.

I have this lux meter. I think a valid procedure would be to wait until I think it is too dim to be useful anymore, then measure the light intensity (might be tricky, have to shield it from other light) and then do the other tests, where the time the product died can be verified with the lux meter. But maybe the modern flashlight has a boost converter, then it will die fast and this is no problem.
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Online Fungus

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Re: Batteroo testing
« Reply #26 on: December 19, 2016, 06:10:17 pm »
maybe the modern flashlight has a boost converter, then it will die fast and this is no problem.

2xAA is only about 2.5V in reality which isn't enough for a white LED. So...yes, it has a boost convertor.

The lux meter will be needed to make sure it outputs the same amount of light with/without batteroo. In Waynes famous test I think his flashlights weren't running the same brightness at the start of the test.

(or maybe he was just lying about the lifetimes)
 

Online FrankBuss

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Re: Batteroo testing
« Reply #27 on: December 19, 2016, 10:54:30 pm »
The lux meter will be needed to make sure it outputs the same amount of light with/without batteroo. In Waynes famous test I think his flashlights weren't running the same brightness at the start of the test.
Good point, will test this.

Meanwhile the first step is done, the MP3 player turned off.This is the full logging. As you can see, without Batteroo it ran 13:35 hours, pretty long. Loudness was the same all the time, as you can see in the peak value column. Cut off voltage was 1.117 V, after this the battery regenerated a bit.

High-res photos of the player with the message when I turn it on (using a different battery, I'll glued a post-it on the empty battery for the step with the Batteroo sleeve), the about dialog in the menu and screenshot how it looks like when connected to the PC with the test song:







So this is the start of the test:

Product descrption and model: PRO2 WMA MP3 digital music player, firmware version 1.007, 256 MB flash, bought around 2004
Contributor Name: Frank Buss
Battery Brand/Model Used:Energizer Alkaline Power Batterien AAA ( https://www.energizer.eu/de/product/energizer-alkaline-power/ )
Normal battery life from fresh (No Batteriser): 815 minutes
might be useful to add another column: Test procedure: Turn player on, change PlayMode to repeat track, exit menu, start playing "AC-DC - Highway to Hell", change volume to max, wait until player powers off

I'll use the exact same setup and test procedure when the Batteroo arrives. The remaining two tests shouldn't need that long  >:D
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Online Fungus

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Re: Batteroo testing
« Reply #28 on: December 19, 2016, 11:46:40 pm »
If it cut out at 1.1V then it's not using all the battery. There could still be 10%-20% left in there.

 

Online FrankBuss

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Re: Batteroo testing
« Reply #29 on: December 20, 2016, 08:19:27 am »
Ok, I spared no expense and bought a flashlight at the local supermarket today, for EUR 3.99 :) (battery included). It is the Ledlites E3 and needs one AAA battery. The package says 16 lumen. I illuminated my lux meter in about 10 cm distance, and the light cone was about 10 cm^2, and it showed 11,740 lux. This is reasonable, because if 1,000 lumen illuminates 1m^2, the density measured in lux is 1,000 lux for this light power, so if it is concentrated on 10 cm^2, lux is equal to 100 times the lumen output, so the magnitude is right, if I understood this and my calculations are right. A pretty nice flashlight for this price. Of course there is already a review for it on Youtube:



I opened it to see what's inside, here are some pics:





I guess it is some kind of joule thief construction, a coil and the transistor might be on the back. Didn't want to destroy it, will do this after the test.

Then I connected the plus contact (it has some mini spring on the board, this might be a problem with the Batteroo sleeve), screwed in the tube (the tube, where the minus terminal of the battery is at the end, presses on the PCB board to close the circuit, when you turn it; I sanded it to connect a crocodile clip) and tested it with a power supply. The result is amazing, you can still see it very dim at 0.2 V (no regulation, at 1.5 V it uses about 310 mA, dropping fast with voltage) :

1.5 V: 11740 lux
1.4 V: 9970 lux
1.3 V: 8020 lux
1.2 V: 6010 lux
1.1 V: 3910 lux
1 V: 1950 lux
0.9 V: 1518 lux
0.8 V: 1166 lux
0.7 V: 859 lux
0.6 V: 630 lux
0.5 V: 380 lux
0.4 V: 250 lux
0.3 V: 129.5 lux
0.2 V: 57.2 lux

At 0.1 V it turned off. The ambient light was about 38 lux. It turns on again at 0.63 V when increasing the voltage.

At which light output should I say it is dead? At 0.9 V it is still bright enough that I can illuminate a paper in 1 m distance and read the text in darkness (about 1/8 of the max light power, but the eye is logarithmic, so it doesn't look that much darker). Would this be a good number? Below this it will decrease really fast anyway. The package says battery life time is 18 hours, so for the testing procedure might be sufficient to check it every half an hour or so with the lux meter, while using the other sleeve to create various curves.

More complicated than I thought to define a good test procedure for a flashlight.
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Online FrankBuss

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Re: Batteroo testing
« Reply #30 on: December 20, 2016, 09:38:47 am »
Might be easier than I thought. On the package is a small "*" after the text "up to 18 hours burn time", which says "average hours of burning until residual flux amounts to 1 lumen". Maybe I should use the specified operating time to determine if it is dead, because this is how the product is specified, no subjective arguments. This means: measure lux at start (which is at 16 lumen output as specified), then measure the time until it is 1/16 of this intensity.

Drawback of this method is that this would be really the worst case for Batteroo, because when the battery is at maybe 0.5 V, it will be only seconds if Batteroo starts at all until it is 1 lux and below again.
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Offline onlooker

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Re: Batteroo testing
« Reply #31 on: December 20, 2016, 10:57:09 am »
For a flashlight like this, one can measure the total accumulated light output. I think it may not be perfect, but it is more objective.

An indirect and simpler way to do this is a relative and comparative measurement using a lux meter. The lux meter is better to have a serial interface. One can set the lux meter at a fixed distance from the flashlight and record the lux value vs time. The number to compare (with and w/o the sleeve) is the integration of lux over time.
 

Offline Luminax

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Re: Batteroo testing
« Reply #32 on: December 20, 2016, 01:03:51 pm »
Do you by any chance happen to prepare ordinary (bulb) flashlight as well?

Might be a good benchmark testing a resistive type flashlight which is just that, a pair of wire across the battery(ies).

As for lux meter... wonder if it's reliable to get a photodiode and whack it on an arduino or something... hmmmmmmmm......
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Offline ez24

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Re: Batteroo testing
« Reply #33 on: December 20, 2016, 01:16:45 pm »
Drawback of this method is that this would be really the worst case for Batteroo, because when the battery is at maybe 0.5 V, it will be only seconds if Batteroo starts at all until it is 1 lux and below again.
If I am not mistaking, Batteroo said not to use their devices in LED flashlights.  (it is in their instructions)
« Last Edit: December 20, 2016, 08:12:53 pm by ez24 »
YouTube and Website Electronic Resources ------>  http://www.eevblog.com/forum/other-blog-specific/a/msg1341166/#msg1341166
 

Online FrankBuss

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Re: Batteroo testing
« Reply #34 on: December 20, 2016, 05:46:49 pm »
While waiting for the Batteroo sleeves, I did the MP3 player test again, this time with "Duracell plus power" (only genuine with the Duracell bunny  :) ). Here is the logging. The MP3 player turned off after 14:30 hours, compared to 13:35 hours with the Energizer alkaline power batteries, so not much difference.
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Offline EEVblog

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Re: Batteroo testing
« Reply #35 on: December 20, 2016, 08:07:01 pm »
I've started testing a single AAA MP3 player,  a Creative MuVo TX supposed to be 11hours on alkaline.
Forgot to plug headphones in  :palm: Oh well, still a good test. Started the test again with headphones.
All same batch Duracell Ultra's and all batteries are numbered on camera.
Hard to find products around the home and lab with AAA's and a short run time conducive to testing.
Once the Batteriser arrives I'll repeat the test with the Batteriser on a new cell and then slip the currently discharged cell into the Batteriser and see how much longer it runs for.
Have not tested this player for dropout voltage yet.

« Last Edit: December 20, 2016, 09:56:41 pm by EEVblog »
 

Offline Luminax

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Re: Batteroo testing
« Reply #36 on: December 20, 2016, 08:36:39 pm »
As I've mentioned in the other thread Dave, you have the world's bestest Batteroo testing equipment, PROBES!

Hmmm but then again I think the sleeves going your way was AAA wasn't it...

Would be real simple and easy to see to test the three condition of:
1) Run Probes on regular batteries until he stops or shows sign of starting to stop (if that makes sense hmmm)
2) The above, with Batteroo in from the start
3) Grab batteries from 1) and shove it up Bob (errrr I mean PROBES') backside

Anyway, waiting with anticipation !
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Online FrankBuss

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Re: Batteroo testing
« Reply #37 on: December 20, 2016, 09:57:52 pm »
Hard to find products around the home and lab with AAA's and a short run time conducive to testing.
Right, if they use AAA, usually it is for low powered devices like remote controls etc. And testing it with an Apple keyboard could need a few months. Maybe that's the reason they chose this for their promotion video? Joe Sixpack doesn't do methodically side-by-side tests, but just sees the low battery warning and then is happy if it is full again when he puts on the sleeve, even if it might have run longer without the sleeves. Quiescent current would be interesting, too, because this could make Batteroo unusable for low power devices. BTW, the latest Apple "magic" wireless keyboard uses integrated rechargeable batteries, as many other devices nowadays.

A device with a motor would be perfect. I couldn't find a female test person who wants to demonstrate the kind of device on camera Wayne tested last ("really, only for science"  ;D ), but I found another toy, with one AAA battery (Battery Powered Engine):



I glued the tracks with double-sided tape to the pertinax board, for same test conditions for each test (they are a bit loose otherwise and the train can even derail), and will do a test without and with Batteroo on camera with a fresh pack of batteries and with a timer until it stops (already tested it off camera, it does just stop after a few hours).
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Offline EEVblog

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Re: Batteroo testing
« Reply #38 on: December 20, 2016, 10:00:49 pm »
As I've mentioned in the other thread Dave, you have the world's bestest Batteroo testing equipment, PROBES!
Hmmm but then again I think the sleeves going your way was AAA wasn't it...

Yes three AAA's only.
I'll pick up some AAA to AA converters tomorrow from Jaycar

Quote
Would be real simple and easy to see to test the three condition of:
1) Run Probes on regular batteries until he stops or shows sign of starting to stop (if that makes sense hmmm)
2) The above, with Batteroo in from the start
3) Grab batteries from 1) and shove it up Bob (errrr I mean PROBES') backside
Anyway, waiting with anticipation !

This is exactly how I've setup my product testing spreadsheet.
 

Offline EEVblog

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Re: Batteroo testing
« Reply #39 on: December 20, 2016, 10:04:10 pm »
Right, if they use AAA, usually it is for low powered devices like remote controls etc. And testing it with an Apple keyboard could need a few months. Maybe that's the reason they chose this for their promotion video? Joe Sixpack doesn't do methodically side-by-side tests, but just sees the low battery warning and then is happy if it is full again when he puts on the sleeve, even if it might have run longer without the sleeves.

Bingo. That is what they are counting on. It's up to us engineers to run controlled tests and compile data on a bunch of products to prove what the product actually does.
And at every chance we my point out that the battery gauge in every product is rendered useless.
 

Offline EEVblog

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Re: Batteroo testing
« Reply #40 on: December 20, 2016, 10:06:03 pm »
but I found another toy, with one AAA battery (Battery Powered Engine):

I've got a single AA powered Percy, will use that with a converter and oval track.
 

Offline EEVblog

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Re: Batteroo testing
« Reply #41 on: December 20, 2016, 10:15:10 pm »
To check exactly when the MP3 player I'm using for the first test stops playing, I created a simple peak detector with very slow fallback:

To check when a product stops I'm simply time lapse recording every product next to a stopwatch. When the product stops, low batt comes on etc I have my time (and video proof).
 

Offline razvanme

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Re: Batteroo testing
« Reply #42 on: December 20, 2016, 10:18:42 pm »
Yes three AAA's only.
I'll pick up some AAA to AA converters tomorrow from Jaycar

4 AAA's I tried to do some tests myself, I gave up due to Picoscope software that does not allow logging of data  |O. So 4 AAA's going your way.
 

Offline madires

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Re: Batteroo testing
« Reply #43 on: December 20, 2016, 10:27:33 pm »
Do you by any chance happen to prepare ordinary (bulb) flashlight as well?

Might be a good benchmark testing a resistive type flashlight which is just that, a pair of wire across the battery(ies).

As for lux meter... wonder if it's reliable to get a photodiode and whack it on an arduino or something... hmmmmmmmm......

I agree, a flashlight with a classic bulb would be great for testing. But we should define a threshold for the brightness in % at which we consider the flashlight being unusable, and use that threshold for all flashlights for a proper consistency.
 

Offline razvanme

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Re: Batteroo testing
« Reply #44 on: December 20, 2016, 10:38:44 pm »
Do you by any chance happen to prepare ordinary (bulb) flashlight as well?

Might be a good benchmark testing a resistive type flashlight which is just that, a pair of wire across the battery(ies).

As for lux meter... wonder if it's reliable to get a photodiode and whack it on an arduino or something... hmmmmmmmm......

I agree, a flashlight with a classic bulb would be great for testing. But we should define a threshold for the brightness in % at which we consider the flashlight being unusable, and use that threshold for all flashlights for a proper consistency.

The tests with the mp3 player is the best option for now.

I think the problem with defining a threshold is that it's subjective, it's possible I can see better than you in the dark. Also using Batteriser the light will be full brightness until it goes dark. How do you compare them? One will have a gradual dimming, one will have full brightness till the end. Maybe integrating the amount of light, I don't think that will work either.

The tests with the MP3 player are the best they can do right now in my opinion.
 

Offline EEVblog

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Re: Batteroo testing
« Reply #45 on: December 20, 2016, 10:41:39 pm »
4 AAA's I tried to do some tests myself, I gave up due to Picoscope software that does not allow logging of data  |O. So 4 AAA's going your way.

Thanks. One will get damaged with wires soldered on it for testing, so that leaves 3 for a product.
 

Online FrankBuss

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Re: Batteroo testing
« Reply #46 on: December 20, 2016, 10:43:19 pm »
To check when a product stops I'm simply time lapse recording every product next to a stopwatch. When the product stops, low batt comes on etc I have my time (and video proof).
Right, but that's no fun :) I already learned a lot by building it and setup the automated measuring procedure.

For the characteristic curves I checked my HM8012 multimeter and the uCurrent with this nice device: http://www.voltagestandard.com/DMMCheck_Plus.html (with the nice case you can see at the bottom, but an older version, without the AC/DC switch, just DC). Cross checked with a BM257s multimeter and all results are very well below 1%. And the ADG608 switch is really good, no difference when measuring the voltage at an input and when switched to an output.
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Online FrankBuss

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Re: Batteroo testing
« Reply #47 on: December 20, 2016, 10:46:25 pm »
4 AAA's I tried to do some tests myself, I gave up due to Picoscope software that does not allow logging of data  |O.
I had a Picoscope many years ago, and it was possible with it. But looks like they removed the feature in later software? https://www.picotech.com/support/topic6815.html :o Maybe the Picolog software supports your Picoscope.

But they have a nice and documented API, it is easy to write some data logging program for it.
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Offline EEVblog

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Re: Batteroo testing
« Reply #48 on: December 20, 2016, 10:47:30 pm »
If it cut out at 1.1V then it's not using all the battery. There could still be 10%-20% left in there.

Which is the ballpark we all expect the Batteriser to improve things by on most modern products, at best.
If that turns out to be the case then it's a dead duck product. No one is going to give up the functionality of their battery gauge for 10-20% extra battery life and have the thing just die on them.
 

Online Fungus

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Re: Batteroo testing
« Reply #49 on: December 20, 2016, 10:52:14 pm »
One of Batteroo principal claims is that they can be used with "dead" batteries.

I think we need to do tests starting with "dead" batteries and show the public how much longer things will run.

eg. A LED torch might start up again with a Batteriser but I don't think it'll run for more than 20-30 seconds. That's a looooong way off the 80% that Bob claims it will do.  :-//

This would make for good, simple to understand video footage ("Batteroo lies!").

 


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