Yes! Exactly the point I was making in an earlier comment. It's quite sad and seems to me a lack of sufficient creativity to maintain good usability while providing sufficient differentiation.
To me we've just hit a plateau like in many fields. Everything's been tried, the bad solutions thrown away, and we know the good ones. But people get bored, they want change, so there's no choice other than bringing back bad solutions just for the sake of change - at which point people will eventually realize again that they're poor, go back to the tried and true solution (it's welcome change again!) and the cycle just repeats forever, helping fuel the system by calling for regular replacements.
I see that in various fields, reliable, safe working systems have been designed and improved between the 70s and about 2000, and now that it "just works" it has become so boring that new people joining the field have no other way to feel involved and valuable than to try things that eventually mean repeating old mistakes, degrading the system, which means they can then "improve" it again... In the long term global view it's actually nothing more than bringing it back to where it was before them, but in their short term individual-scale view they've made a change.
The cycle is slow enough for most people not to notice it, over 10-20 years they'll just feel like there has been constant change and "improvement", when in reality it's just gone in a circle.
Another example is clothing/fashion, just the same. Architecture also to some point just slower, with periods where people "go wild", then get nostalgic and go back to "traditional", then get bored of it and go wild again...
Things started at the bottom, the level climbed steadily and rapidly during the last century or so, and now reached a plateau and just oscillates slightly around it.