Author Topic: Input shaping now in Marlin  (Read 6275 times)

0 Members and 1 Guest are viewing this topic.

Offline thmjprTopic starter

  • Regular Contributor
  • *
  • Posts: 175
  • Country: ca
Input shaping now in Marlin
« on: October 22, 2022, 01:03:39 am »
For those on the bleeding edge, of Marlin, experimental input shaping has been added:
https://github.com/MarlinFirmware/Marlin/commit/a460b01c876ff39901fe55a4b66b2c62737ef46c

If you have an issue with ringing in your print, and want to print faster, might be worth looking at.
Its a manual calibration process, so you print a test piece, and measure the X and Y resonant frequencies on the print, then enter those in the config. AFAIK.

https://www.klipper3d.org/Resonance_Compensation.html

Personally I just print a bit slower, but I also don't use a bed slinger.
 
The following users thanked this post: hfleming, xrunner


Share me

Digg  Facebook  SlashDot  Delicious  Technorati  Twitter  Google  Yahoo
Smf