Author Topic: Easy way of creating route toolpath with mousebites?  (Read 778 times)

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Offline vixoTopic starter

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Easy way of creating route toolpath with mousebites?
« on: December 31, 2023, 02:05:07 pm »
I panelise a lot of my designs, I create an outline from the board primitives and put mousebites at intervals along the board edge, then I rearrange the route tool path around the mousebites - this is time consuming and irritating - one of the annoying things is that when I resize the route tool path by copy/pasting sections and dragging the end of them it I often drag them out of alignment so it's not quite straight and then I spend time manually typing in the exact start and end points.

is there a quicker way of doing this? or at very least a way of resizing sections of track so that they don't get dragged from their original axis?
 

Offline thm_w

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Re: Easy way of creating route toolpath with mousebites?
« Reply #1 on: January 02, 2024, 10:22:51 pm »
You can try a third party tool: https://github.com/halfmarble/hm-panelizer https://github.com/ThisIsNotRocketScience/GerberTools
But I would just let the PCB manufacturer do it for you if possible.
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Offline tszaboo

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Re: Easy way of creating route toolpath with mousebites?
« Reply #2 on: January 02, 2024, 11:50:05 pm »
Create the mouse bite as component.
Use embedded board/panelize function.

It's time consuming to do right. If it would be easy everyone would be an engineer.
 
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Offline vixoTopic starter

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Re: Easy way of creating route toolpath with mousebites?
« Reply #3 on: January 03, 2024, 11:11:52 am »
It's time consuming to do right.

it's something that requires very little skill and could easily be automated, saving time for more skilled work.
 

Offline ajb

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Re: Easy way of creating route toolpath with mousebites?
« Reply #4 on: January 04, 2024, 09:43:02 pm »
I think making the mousebite tab a component is the best you can do.  You can then include that in the PCB file, which has the benefit of making it an explicit part of the PCB design (ie, making sure the tab or the breakout process doesn't cause problems), and then replicating it across all instances in a board array.  Depending on how you want to panelize, you can include half of the tab on the board and then draw the other half as part of the panel (works best if you're tabbing from instance-to-instance), or draw the complete tab and the full outline of the routed areas as part of the board (works if you're only tabbing instance-to-panel).  The latter may require a fair bit of copy-paste, but if you're careful with grid and snap settings it's not a big deal.  I have a separate set of layers for board outline/routing vs panel outline/routing, so it's fairly easy to create fabrication outputs for a single board for prototypes and then for the panel via outjobs. 
 


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