Yes that's how you 'fake' an open collector / open drain output using an ordinary I/O subject to the limitation that the pullup voltage on the line must be less than or equal to your MCU's supply voltage. It gets more complicated if you want to use your MCU's internal weak pullup as on AVRs (i.e. most Arduinos) the pullup is controlled by the same register as the level when its an output, so to avoid bus conflict glitches you have to turn on the pullup immediately after making the pin an input and turn it back off so the pin will go low when its made an output, before making it an output.
Yes, you can parallel open collector signal sources, but if either sends a command while the other is sending a command, the commands will be corrupted and will either be ignored, or cause an incorrect command which may be wildly different from the commands each source tried to send.
For the purpose of learning the commands of the remote, you can simply tap in a MCU I/O pin at the IR receiver output and if its for manual control, where the user can judge if the desired action has been performed, you can switch that pin between input and low output to emulate an open collector output, as oPossum suggests.
However if you want reliable automation e.g. to set a specific volume control level rather than just louder or quieter, you need to keep track of all commands sent to the original MCU and cant afford to loose any to corruption. You'd implement that by cutting the track and using two I/Os, one as input from the RC reciever and the other output to the RC input of the original MCU, so your added MCU can step the volume to its minimum limit on powerup, to find the zero limit ,then back to the desired level (possibly restored from internal EEPROM) by counting volume up steps, and thereafter relay volume up and down commands from the remote while keeping track of the level, so that when an automation command to set a volume level is received over the new MCU's serial port, it knows how many steps up or down it must make to reach the desired level.