General > General Technical Chat

EEVblog&some other YouTube channels, no longer free, at best (HD) quality levels

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NiHaoMike:
I think returning to P2P would be the best alternative to Youtube. Full master quality and it scales very well even to a huge number of users.

MK14:

--- Quote from: NiHaoMike on August 12, 2023, 12:13:23 pm ---I think returning to P2P would be the best alternative to Youtube. Full master quality and it scales very well even to a huge number of users.

--- End quote ---

But then there would potentially be at least seven major problems, with such a system:


* All sorts of possible security risks.  Because you would effectively have, direct IP to IP address communications, between 'random' users
* The personal information of the users could leak out, especially their IP address, hence country and possibly other information
* It would put a drain on each users internet and computer device, which wouldn't be ok, for everyone.  E.g. Mobile device users
* Copyright holders, could sniff out users who are accessing their copyright claimed stuff.  Then complain to the authorities.  Possibly then writing nasty letters, possibly from solicitors, about them accessing the copyright holders stuff, along with fines.  As I understand it, this has happened before
* Governments, Political Activist and Hackers, could attempt to hijack and take over the entire eco-system, especially in certain countries.  Perhaps with a strong political agenda
* The original company (YouTube etc), could lose control of the whole thing (network), in all sorts of ways.  Which also relates to point 1 above (Security)
* It maybe could be manipulated/hacked/used to spread illegal files, out of the control of the original company, with various techniques.  This also relates to item 1 (security)

NiHaoMike:
See Tor and I2P for secure P2P protocols. It is a solvable problem.

Another way that scales up readily is IP multicasting.

MK14:

--- Quote from: NiHaoMike on August 12, 2023, 07:36:49 pm ---See Tor and I2P for secure P2P protocols. It is a solvable problem.

Another way that scales up readily is IP multicasting.

--- End quote ---

As I understand it, Tor is not a P2P network, it uses other techniques.

One possible source:
https://tor.stackexchange.com/questions/4762/is-tor-a-p2p-network

But in principal, if done right and well.  I think you have got a good point.  There are a number of modern techniques, which if properly handled and executed, could reduce a number of the issues, I mentioned above.

Edit:
But on the other hand.  Video content, can need a huge amount of data bandwidth, there can be a crazily huge amount of data storage involved, overall.  Especially including long, very rarely watched videos.
I don't even want to try and imagine, how vast the storage space needed to store every single video on YouTube, would actually be.

Also, at peak times and/or when an extremely popular video, has just come onto the respective platform.  I think it needs some serious computing, storage, networking and software horse power.  To completely smoothly, handle such situations, without the slightest frame being dropped, here and there.

Sometimes, it is way too easy to take such giant, and highly complicated technical achievements, too much for granted.

E.g. Tor has got a bad reputation for being rather slow.  So I don't know, how well it or something similar, could cope with (what I expect), would be huge demands, on anything like a YouTube network.

NiHaoMike:
Plain old Bittorrent is plenty good for most of the content. Add some sort of cryptocurrency on top of it that's "mined" by seeding the torrents and it will effectively provide incentives to seed. Make the amount of reward dependent on demand and it will automatically scale as needed.

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