Author Topic: Fun for nerds  (Read 133217 times)

0 Members and 2 Guests are viewing this topic.

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #400 on: September 19, 2022, 07:58:50 pm »
100 Unsolved Mysteries That Cannot Be Explained | Compilation
Unexplained Mysteries



 :scared:
 
The following users thanked this post: timenutgoblin

Offline Ed.Kloonk

  • Super Contributor
  • ***
  • Posts: 4000
  • Country: au
  • Cat video aficionado
Re: Fun for nerds
« Reply #401 on: September 20, 2022, 02:37:22 am »
Aliens.
iratus parum formica
 
The following users thanked this post: timenutgoblin

Online xrunner

  • Super Contributor
  • ***
  • Posts: 7522
  • Country: us
  • hp>Agilent>Keysight>???
Re: Fun for nerds
« Reply #402 on: September 20, 2022, 02:57:52 am »
I told my friends I could teach them to be funny, but they all just laughed at me.
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #403 on: September 20, 2022, 08:37:23 am »
runways or runaways  :o
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #404 on: September 21, 2022, 07:52:04 pm »
3D rendering of a wave guide
Nils Berglund



 ^-^
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #405 on: September 22, 2022, 08:54:16 pm »
This time with the wave reflected back.  First half of the video shows the wave amplitude, second half the energy.

A W-shaped wave guide
Nils Berglund



Physicist Dad Jokes:  Have you noticed the cat in the video?  ;D
(sɔᴉʇbo ɹǝqᴉɟ ɥƃnoɹɥʇ plɹoʍ ǝɥʇ punoɹɐ lǝʌɐɹʇ sʇɐɔ ʍoɥ sᴉ sᴉɥꞱ)

Offline indeterminatus

  • Contributor
  • Posts: 30
  • Country: at
Re: Fun for nerds
« Reply #406 on: September 22, 2022, 09:34:58 pm »
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #407 on: September 29, 2022, 04:23:58 am »
Voyage through Time - a Generative AI journey
Neural Synesthesia



 ^-^

...

Quote
This video was made with StableDiffusion ( https://github.com/CompVis/stable-diffusion ), combining 36 prompts in a single, seamless video morph taking you on a trip through evolution.
:scared:
« Last Edit: September 29, 2022, 04:30:20 am by RoGeorge »
 
The following users thanked this post: timenutgoblin

Offline Ed.Kloonk

  • Super Contributor
  • ***
  • Posts: 4000
  • Country: au
  • Cat video aficionado
Re: Fun for nerds
« Reply #408 on: September 29, 2022, 10:40:57 am »
iratus parum formica
 
The following users thanked this post: timenutgoblin

Offline T3sl4co1l

  • Super Contributor
  • ***
  • Posts: 21701
  • Country: us
  • Expert, Analog Electronics, PCB Layout, EMC
    • Seven Transistor Labs
Re: Fun for nerds
« Reply #409 on: October 02, 2022, 06:15:42 am »
Math videos:

No particular video to link here, but an introduction of some very, very good ones!



Topics range from arithmetic (especially in less usual number systems: group theory, abstract algebra, etc.) to calculus and more!

Tim
Seven Transistor Labs, LLC
Electronic design, from concept to prototype.
Bringing a project to life?  Send me a message!
 
The following users thanked this post: BU508A, timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #410 on: October 02, 2022, 11:11:34 pm »
Michael Levin: Biology, Life, Aliens, Evolution, Embryogenesis & Xenobots | Lex Fridman Podcast #325



 :o
 
The following users thanked this post: timenutgoblin

Offline Nominal Animal

  • Super Contributor
  • ***
  • Posts: 6266
  • Country: fi
    • My home page and email address
Re: Fun for nerds
« Reply #411 on: October 07, 2022, 08:25:40 pm »
Whether array indexing should start at 0 or at 1 comes up every now and then.  Especially when programming language proponents argue.  (It was once a hot topic between Fortran and C proponents, for example.)

I'm firmly in the zero camp... except when it comes to binary search trees stored in an array, then I insist on indexing starting at 1.  The reason is this:

Upper, red numbers indicate the index to the node, if the tree were to use array representation.  They increment from top to bottom (and on each row, from left to right).

The lower, blue numbers indicate the value in the node, or equivalently the sort order of the node.  They increment strictly from left to right, this being a binary search tree.

The green numbers indicate path from the root node, with 0 left and 1 right, each descent adding a new binary digit to the right.

If you prepend a binary 1 to each binary path (in green) from root to a node, you get the binary representation of the target node index (in red).  Including to the root node itself, 1.

If you have N levels, and therefore \$2^N-1\$ nodes, and use \$i\$ for the (red) node index, and \$k\$ for the (blue) node sort orders, \$1 \le i, k \le 2^N - 1\$, then
$$\begin{aligned}
k(i, N) &= \left( i - 2^{\lfloor \log_2 i \rfloor} \right) 2^{N - \lfloor \log_2 i \rfloor} + 2^{N - \lfloor \log_2 i \rfloor - 1} \\
i(k, N) &= \frac{G\left(k + 2^N\right) - 1}{2} \\
\end{aligned}$$
where \$G(x)\$ is the largest odd multiplier of \$x\$, i.e.
$$G(x) = \left\lbrace \begin{matrix}
x, & \text{if } x \text{ is odd} \\
G(x/2), & \text{if } x \text{ is even} \\
\end{matrix} \right.$$
Furthermore, the index (red) for the bottom-rightmost node is \$2^N-1\$, and the index of the leftmost node on level \$n\$, \$1 \le n \le N\$, is \$2^{n-1}\$, with the node index incrementing by \$2^n\$ to the next node on the right on that same level, and the index of the rightmost node is \$2^n-1\$.

(The above formulae tell you, for example, how to convert a sorted array (of \$2^N-1\$ elements) to a perfect binary search tree, and vice versa, using direct assignments in a single pass over the source array.)

You can find a lot more very easy mappings, but really, only when the indexing starts at 1.  If you start the indexing at 0, one would think it just adds some \$+1\$ and \$-1\$ above (which is true), but it is much harder to derive the formulae, then.  (I know, because I derived all these myself from scratch in 2016.  I'm sure someone else discovered all these before me, I don't claim to be the discoverer; I'm just saying that switching to one-based indexing was the trick that helped me discover these.)

For those interested in the integer sequences involved, \$G(x)\$ is OEIS A000265, \$k(i,N)\$ is a variant of OEIS A131987, and \$i(k,N)\$ is a variant of OEIS A101279.
« Last Edit: October 07, 2022, 08:30:46 pm by Nominal Animal »
 
The following users thanked this post: timenutgoblin, MegaVolt

Offline Ed.Kloonk

  • Super Contributor
  • ***
  • Posts: 4000
  • Country: au
  • Cat video aficionado
Re: Fun for nerds
« Reply #412 on: October 14, 2022, 05:15:01 am »
iratus parum formica
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #413 on: October 20, 2022, 08:15:17 pm »
Stable Diffusion in Code (AI Image Generation) - Computerphile
Computerphile



 8)

(Might need to watch this previous video, too, How AI Image Generators Work (Stable Diffusion / Dall-E) - Computerphile to make more sense about what he's doing.)
 
The following users thanked this post: timenutgoblin

Offline timenutgoblin

  • Regular Contributor
  • *
  • Posts: 190
  • Country: au
Re: Fun for nerds
« Reply #414 on: October 25, 2022, 01:04:47 pm »
:scared:
\$\ \sqrt{2}^\sqrt{2} \$

\$\ \sqrt{2}=2^\frac{1}{2} \$

\$\ \frac{1}{2}=2^{-1} \$

\$\ -1 = -(2^0) \$

\$\ 2^{2^{-(2^0)}} \$

\$\ (2^{2^{-(2^0)}})^{({2^{2^{-(2^0)}}})} \$

\$\ 2^{(2^{-(2^0)}) \times (-(2^0))} = 2^\frac{-1}{2} \$

\$\ \sqrt{2}^\sqrt{2} = 2^{2^\frac{-1}{2}} \$
 

Offline timenutgoblin

  • Regular Contributor
  • *
  • Posts: 190
  • Country: au
Re: Fun for nerds
« Reply #415 on: October 26, 2022, 01:10:01 pm »
For those wondering about my algebra post, it's from BriTheMathGuy on YouTube.

Here's the link:

"This Will Be Your Favorite Simple Problem"
 

Offline NiHaoMike

  • Super Contributor
  • ***
  • Posts: 9023
  • Country: us
  • "Don't turn it on - Take it apart!"
    • Facebook Page
Re: Fun for nerds
« Reply #416 on: October 29, 2022, 12:32:39 am »
Something you never expected to see on the official Raspberry Pi web site:
https://www.raspberrypi.com/news/polefx-livens-up-acrobatic-dance-with-raspberry-pi-magpi-123/
Cryptocurrency has taught me to love math and at the same time be baffled by it.

Cryptocurrency lesson 0: Altcoins and Bitcoin are not the same thing.
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #417 on: October 29, 2022, 05:37:32 pm »
World's Largest Swiss Army Knife ! 64 Functions
The Maker



 :D
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #418 on: October 31, 2022, 07:38:18 pm »
Halloween Tryouts
Buttered Side Down



 ;D
 
The following users thanked this post: timenutgoblin

Offline Ed.Kloonk

  • Super Contributor
  • ***
  • Posts: 4000
  • Country: au
  • Cat video aficionado
Re: Fun for nerds
« Reply #419 on: November 02, 2022, 02:01:07 pm »
iratus parum formica
 
The following users thanked this post: timenutgoblin

Offline T3sl4co1l

  • Super Contributor
  • ***
  • Posts: 21701
  • Country: us
  • Expert, Analog Electronics, PCB Layout, EMC
    • Seven Transistor Labs
Re: Fun for nerds
« Reply #420 on: November 04, 2022, 06:23:40 pm »


Don't let the thumbnail fool you...(or it won't, if you know). It's a quirky hook into the subject of convolution, Fourier and so on.
Seven Transistor Labs, LLC
Electronic design, from concept to prototype.
Bringing a project to life?  Send me a message!
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #421 on: November 06, 2022, 07:33:19 pm »
The Electromagnetic field, how Electric and Magnetic forces arise
ScienceClic English



 :-DMM



Electric Circuit Components
Physics Videos by Eugene Khutoryansky



 ;D
« Last Edit: November 06, 2022, 07:37:55 pm by RoGeorge »
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #422 on: November 06, 2022, 08:13:11 pm »
The Most Important Algorithm Of All Time
Veritasium



 :-+
 
The following users thanked this post: timenutgoblin

Online RoGeorgeTopic starter

  • Super Contributor
  • ***
  • Posts: 6213
  • Country: ro
Re: Fun for nerds
« Reply #423 on: November 10, 2022, 07:20:04 am »
When Green is Red—Making Plants Bleed
The Action Lab



 :o
 
The following users thanked this post: timenutgoblin

Offline timenutgoblin

  • Regular Contributor
  • *
  • Posts: 190
  • Country: au
Re: Fun for nerds
« Reply #424 on: November 15, 2022, 12:00:00 pm »
Looking Glass Universe - I did the double slit experiment at home

 


Share me

Digg  Facebook  SlashDot  Delicious  Technorati  Twitter  Google  Yahoo
Smf