General > General Technical Chat

If you have degree's, how hard is it to find work from home EE jobs ?

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coppice:

--- Quote from: tom66 on October 28, 2022, 10:33:00 am ---Hardware engineering still requires some physical presence.

I work mostly from home nowadays but I'm in the office about 1-2 days a week depending on what's needed. 

Fully remote for hardware is very difficult to imagine - software on the other hand seems to be going that way for good now.

--- End quote ---
Full remote working is not uncommon for hardware projects. There are people doing development so remote, the customer is on another continent, and even the occasional physical presence is really tough to arrange. It does mean you have to be working on a whole product, or a well defined module of a product, and have sufficient facilities at home to work totally independently. It probably also means you need a solid track record for anyone to take you seriously, and offer you work. Keeping good local contacts can be tough. Maintaining distant relationships is harder. Ensuring you don't get ripped off at payment time can also be tough, too.

TopQuark:
I find remote EE work to be quite abundant given you have a decent home lab setup. I work remotely 80% of the time for my full time EE job. And for my freelance consulting job, being on site isn't even an option, as the company paying me doesn't have any EE equipment or in-house EE expertise, being able to work remotely and bring my own lab/gear probably got me hired in the first place.

Regarding pirating software, my job actually requires me to specifically use open source tools like kicad, black magic probe and open source software toolchains. Though I think we are the exception, not the norm in our neck of the woods.

Monkeh:

--- Quote from: Black Phoenix on October 29, 2022, 03:52:15 pm ---
--- Quote from: Monkeh on October 28, 2022, 02:59:44 am ---
--- Quote from: Black Phoenix on October 28, 2022, 02:55:47 am ---
--- Quote from: VK3DRB on October 27, 2022, 11:48:52 pm ---I get the feeling if Autocad had been successful in buying the Altium company, it might have been a good thing for users.

--- End quote ---
As someone who have some friends deep into Photoshop, Lightroom, Premiere and Dreamweaver not even in your wildest dreams that would be true.

It's considered the "EA" of the professional software world.

--- End quote ---

Err, those are all Adobe products.

--- End quote ---

Now they are, before they weren't. I gave the reference of "EA" because the practice is the same: aquire good companies and then assimilate them, turning into a shadow of what they were before acquisition.

Adobe could dream to be what Macromedia was...

--- End quote ---

... Lightroom and Premiere are Adobe developed. Photoshop was sold to them 27 years ago and distributed by them from the get-go.

jmelson:

--- Quote from: VK3DRB on October 27, 2022, 11:48:52 pm ---Altium's subscription is becoming outrageously expensive.... increasing way above inflation year on year. They are getting too greedy. So much for low cost development labour. Other than Altium 365 which is a bit of a kludge, why are we paying a fortune for bug fixes? Even though I have rarely used their support, in recent years I have found support from their Sydney office is crap... they don't even answer the phone.

--- End quote ---
I've been using Protel 99 SE for 20+ years now, and never found a good reason to upgrade.  I think Altium does handle hierarchical schematic and multi-channel board design a bit better, but I have found ways to do that in Protel with a little more effort.  I now run P99 SE in a virtual machine under Linux using VirtualBox.
Jon

SiliconWizard:

--- Quote from: coppice on October 29, 2022, 04:02:38 pm ---
--- Quote from: tom66 on October 28, 2022, 10:33:00 am ---Hardware engineering still requires some physical presence.

I work mostly from home nowadays but I'm in the office about 1-2 days a week depending on what's needed. 

Fully remote for hardware is very difficult to imagine - software on the other hand seems to be going that way for good now.

--- End quote ---
Full remote working is not uncommon for hardware projects. There are people doing development so remote, the customer is on another continent, and even the occasional physical presence is really tough to arrange. It does mean you have to be working on a whole product, or a well defined module of a product, and have sufficient facilities at home to work totally independently. It probably also means you need a solid track record for anyone to take you seriously, and offer you work. Keeping good local contacts can be tough. Maintaining distant relationships is harder. Ensuring you don't get ripped off at payment time can also be tough, too.

--- End quote ---

Yup. Hardware projects are doable remotely. Certainly. There's a lot you can do remotely. But is it easy? Not always. Things start to get sour when you need to debug hardware, unless you can have *everything* you need in your own lab for this project, including all test equipment used by the client, any potential specific machines, etc.

But when you have no choice but debug things *remotely*, assisting people in a remote lab, that can be hell. It's like remote tech support in general, only even more of a pain. Can be a utterly frustrating experience unless you are lucky enough to work with highly-skilled people with no language barrier and no interest in ruining your work (yeah, employees sometimes see contractors as a threat...)

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