Author Topic: Retro Convex Video Display  (Read 1664 times)

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Offline jonovidTopic starter

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Retro Convex Video Display
« on: August 31, 2020, 12:27:33 am »
is there a market for retro convex  12"inch or 17"inch liquid crystal displays?

the convex screen with wide bezel widths of two inches or more.
will it be viable to develop this product idea, as a lot of other technology has got the retro reproduction treatment.


curved screen TVs were introduced to the consumer market in 2013, so why not the retro market too?
how hard is it to retro manufacture a 12"inch or 17"inch monochrome CRT display?
I would envisage a 12"inch or 17"inch type color or monochrome green or amber convex panel that has a 4cm border in a curved glass screen
emulating the look and feel of a cathode-ray tube, without the long neck, using ether liquid crystal or organic light-emitting diode technology to display video input standards such as MDA, CGA, HGC, Tandy, PGC, EGA, VGA, MCGA, 8514 or XGA
with matching bezel & or full case.
 8)
curved screen TVs see video.
 so retro convex  12"inch or 17"inch can be manufactured if the need is there.

monochrome CRT display's are becoming rare in 2020 see video.

there is a market for a retro Commodore PET  C64 see video.
« Last Edit: August 31, 2020, 04:53:58 am by jonovid »
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Offline edy

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Re: Retro Convex Video Display
« Reply #1 on: August 31, 2020, 06:21:11 am »
I have games that emulate the retro screen look. They have that grainy CRT dot look and do a bit of warped curvature effect around the edges too, and sometimes even add other distortion and noise to give it a retro feel. However this is all displayed on a standard flat panel display. If you mask the corners of your screen to 4:3 ratio and add a thicker piece of glass on top of the display, the simulated look may be convincing. But I don't see the need to produce 4:3 LCD's that are actually curved and warped.
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Offline Rick Law

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Re: Retro Convex Video Display
« Reply #2 on: August 31, 2020, 07:48:30 pm »
One problem with convex screen is reflection/glare.  Convex mirror, as in some your car's rear view mirror, offers you a wider view but distorted view of what is behind you.

That you can see more of what is behind you may be a good thing, but it also means that a ceiling light, desk-lamp, or light from a window that a flat mirror cannot reflect would be more likely to appear in your reflected convex mirror view.

Your LCD/CRT screen is like a mirror.  When it is geometrically convex, it will reflect disruptive light from a wider angle.  So, glare is far more likely on a convex screen than a flat screen.  A very bright screen will overpower the glare, but it is still there and may be disruptive.  Matted screen also offers some glare suppression, but I'd rather it doesn't happen to begin with.

Like all decision factors, this is one factor that some would put higher in priority than others.  I personally would not think convex screen will be popular for this reason alone.
 
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