| General > General Technical Chat |
| Video game "loot boxes" may become federally illegal??...... |
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| edy:
I'm not sure the government has to be involved in this. Underage users should be supervised or have parental controls and spending limits. Adults can already piss away their money on many things in life, legally. So why try to control yet another thing? My kids all have devices and we monitor them. Every device is password protected and no automatic billing or purchases can ever happen. If they are permitted to "buy" credits at all, it is provided from allowance or some understanding of limits and responsibilities as they won't get more soon. This teaches real life management of money and choices they will need to make in the future. If someone wants to destroy their life they can in so many other ways and government oversight can't really stop it. Adults spend on many addictions to the point that it is destructive to themselves and relationships. These games should be used as a lesson for parental involvement and not expect government to solve every problem that exists. |
| Halcyon:
I honestly don't know why laws like that need to exist. How far do we go to "protect" the dumb or vulnerable? Kids don't have credit cards so their parents must be enabling their purchases. If they want to pour their money into something useless, that's on them. It's no different to dumping money into poker machines, alcohol, cigarettes or any other useless crap people don't need. |
| AlexanderOgden:
These games become immersive and you could claim they are addictive. By offering purchase of stuff - using real money - useful in a player's progress through the game, you are using their addiction to extract money. I don't advise you to play on it. Play games like League of Legends. Guys, if you have some problems with rank in LOL, I only can advise a boosting service for this game and the best one in the marketplace is boosteria prices because they are not so high and they offer a good and fast service. I used them and I am very pleased with them because I reached my wanted rank. |
| HobGoblyn:
Just seen this on bbc news https://www.bbc.co.uk/news/technology-53253195 |
| MrMobodies:
Buying virtual items and it reminds of this: https://www.telegraph.co.uk/technology/apple/9928381/Boy-runs-up-1000-bill-buying-virtual-doughnuts-on-iPad.html --- Quote ---Boy runs-up £1,000 bill buying virtual doughnuts on iPad An eight-year-old boy has run up a bill of almost £1,000 buying virtual doughnuts in an iPad game. 6:34PM GMT 13 Mar 2013 Theo Rowland-Fry, from Bristol, spent £980 playing Tapped Out, an iPad game based on The Simpsons television series, on the family iPad. Theo's dad, Nick, said he and his wife, Lisa, only realised there was a problem when they discovered their bank account was empty. Mr Rowland-Fry told the Daily Mail: "There were more than 100 purchases on iTunes for between £1.50 and £75, from the middle of January and the beginning of this month. "We received no emails alerting us to what was happening." He added: "Theo is only just eight and has no real concept of the monetary value attached." The family have since had the money refunded by Apple, which says it considers such incidents on a case-by-case basis. The case is one of several that have been highlighted recently. Earlier this month it was reported that a five-year-old boy had bought £1,700 worth of virtual goods in just 10 minutes. Danny Kitchen asked for the passcode for the device so that he could download a game, Zombie v Ninja, from the Apple store. But after downloading the free app Danny found his way into the game's online store and innocently ordered dozens of costly add-ons - totalling £1,710.43. Apple recently agreed to settle a US lawsuit after five sets of parents said their children had spent money on virtual goods. --- End quote --- https://www.telegraph.co.uk/news/newstopics/howaboutthat/9901637/Five-year-old-runs-up-1700-iPad-bill-in-ten-minutes.html Except it appears that they didn't know they were gambling. I would want to own it outright without paying for virtual things. For example I'd think I'd rather do buy the whole gambling machine, disable the coins slot and that's the gambling element gone with money. When I play games I woudn't want to link it to my wallet thank you very much. |
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