In todays world I think the largest process is 180nm or so (correct me if I am wrong).
Oh, nope. 350nm is still pretty common. You can take a look at MPW services to get an idea:
http://europractice-ic.com/(bear in mind those services only have access to a limited number of process nodes, but they are still pretty useful.)
Above 350nm, it really depends on the foundry (not all will have such process nodes), but it's certainly still used. One of the largest foundries, TSMC, has a 3µm process, for instance:
https://www.tsmc.com/english/dedicatedFoundry/technology/logic.htmMaking ICs as an hobbyist, although fun and challenging, doesn't make much sense at all IMO. What exactly do you think you could achieve that could justifiy that these days? Again apart from the joy of knowing you have made it yourself? There's plethora of cheap ICs on the market that are going to fit any hobbyist use, and well better than funky homemade stuff. It can't be compared to making PCBs at all for the time being. It's orders of magnitude more complex and involving.
Apart from requiring expensive gear (or fiddling with low-cost stuff until you get something) and nasty chemicals, it also requires knowledge that eludes most hobbyists (it would be such a tiny fraction of them that there is simply no market for that whatsoever). Designing an IC is not like designing electronics with discrete parts, it's more involved. Then it also requires expensive CAD tools if you want to do anything serious (there are open source tools but the problem is that you'll be completely on your own). Except from specialty stuff, many, or most ICs these days are designed using large libraries from foundries (for the corresponding process node) with pre-designed transistors and a lot of other basic elements. Few IC designers these days, apart from specialty stuff, have to design individual transistors for instance at a low level. They just need to define their dimension and characteristics, most of the time, and select base items in libraries. Designing an IC completely from scratch without any library is an interesting step when you are learning microelectronics, but you'll quickly figure that you won't achieve a lot beyond pretty simple stuff (that just makes no sense from a usability POV.)
What you could reasonably achieve as an hobbyist, and what I've seen from the few projects out there, is very simple stuff like one or a couple transistors, that the person proudly achieved to make after often months or sometimes years of trying - and said transistors are eventually functional, but will usually have very meh characteristics... It's really interesting stuff, but just not worth it if you want a RESULT. If your'e interested in the process itself, it's of course always worth it in itself. But don't expect much out of it apart from pride.
Another usability factor is one of the reasons we design ICs to begin with: miniaturization. You often don't need that as an hobbyist (and again when you do, you will rarely ever need anything that can't be designed with off-the-shelf parts). And if you ever did want to design something that would need extra miniaturization not achievable without designing your own ICs, then you would run into many other problems: packaging, assembly for instance.
The only real and useful example for an hobbyist (or small company) these days as far as designing your own ICs go, is the pure digital ICs IMO. But that's what FPGAs are for these days, and making a custom digital IC can't be justified unless you go for very large volumes or are in a very niche application that requires ultra low power that can't be achieved with an FPGA. Good luck though, as designing ULP stuff at a low-level is not that easy and light years from what could ever be achieved with home-made tools.
There are also a few vendors that make programmable mixed-signal ICs which contain reconfigurable analog blocks, a bit like FPGAs but for mixed-signal stuff.
So I don't really see the point (except again the challenge).
What I think may appear in the future, rather than low-cost IC making machines, is an evolution of the current PCB approach. Maybe tools and processes that will allow to integrate discrete, off-the-shelf parts (possibly then available in other package forms that what we have these days) onto smaller substrates that PCBs, but at a much lower cost and in a simpler way than what we can do at the moment, a bit like hybrid modules.