Author Topic: Why don't desktop computers have realtime subsystems?  (Read 6746 times)

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Offline Circlotron

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Re: Why don't desktop computers have realtime subsystems?
« Reply #50 on: November 13, 2018, 05:26:24 am »
When I was young, I once played the Alto Saxophone, and today, thanks to that, I'm super sensitive to lip-sync errors in AV equipment to the point that most divx videos give me a headache.
I only recently learned what a clapperboard is used for in the motion picture industry. Visual and audio sync reference.
https://en.wikipedia.org/wiki/Clapperboard
 

Offline drussell

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Re: Why don't desktop computers have realtime subsystems?
« Reply #51 on: November 13, 2018, 06:55:41 am »
I only recently learned what a clapperboard is used for in the motion picture industry. Visual and audio sync reference.

Dare I ask what you thought it was for?  :)
 

Online ebastler

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Re: Why don't desktop computers have realtime subsystems?
« Reply #52 on: November 13, 2018, 07:15:02 am »
I only recently learned what a clapperboard is used for in the motion picture industry. Visual and audio sync reference.

Dare I ask what you thought it was for?  :)

Get the actors' attention?  ;)
 

Offline Circlotron

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Re: Why don't desktop computers have realtime subsystems?
« Reply #53 on: November 13, 2018, 11:01:27 am »
I only recently learned what a clapperboard is used for in the motion picture industry. Visual and audio sync reference.

Dare I ask what you thought it was for?  :)
I thought it was a meaningless, anachronistic tradition, like when they ring a bell and everyone claps at the closing of the NYSE.
 


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