I have developed 20-30% of a realistic 3D circuit simulator that is aimed primarily at beginners, and also perhaps educators. It is built around a 3D work environment, in which the user can connect components and wires to a 3D breadboard, with the components snapping into place, as if on a real breadboard.
The problem I have right now is whether I should continue development on the project, as I don't know how much interest people will have in the software. The main differentiation factor of this simulator compared to other options is the realistic 3D aspect of it. I have implemented realistic-looking wires, along with visual effects such as smoke to show when a component is overloaded.
The software was developed with the potential use cases of beginners wanting to simulate circuits, who may possibly not have access to a certain physical component, or towards educators, maybe a classroom teacher displaying a circuit that they want their students to build up on a breadboard.
I'm wondering whether this userbase is likely to choose to use this simulator over something robust that already exists, such as Tinkercad circuits.
What do you guys think? Do you think there is enough of a potential userbase for this software to warrant me continuing development for it?