Just tried stable and I get:
In file included from /usr/local/include/wx-3.0/wx/stdpaths.h:185:0,
from /home/liquibyte/kicad/src/stable/common/edaappl.cpp:39:
/usr/local/include/wx-3.0/wx/unix/stdpaths.h: In member function 'bool EDA_APP::SetBinDir()':
/usr/local/include/wx-3.0/wx/unix/stdpaths.h:56:5: error: 'wxStandardPaths::wxStandardPaths()' is protected
wxStandardPaths() { }
^
/home/liquibyte/kicad/src/stable/common/edaappl.cpp:454:32: error: within this context
m_BinDir = wxStandardPaths().GetExecutablePath();
^
common/CMakeFiles/common.dir/build.make:1034: recipe for target 'common/CMakeFiles/common.dir/edaappl.cpp.o' failed
make[2]: *** [common/CMakeFiles/common.dir/edaappl.cpp.o] Error 1
CMakeFiles/Makefile2:1061: recipe for target 'common/CMakeFiles/common.dir/all' failed
make[1]: *** [common/CMakeFiles/common.dir/all] Error 2
Makefile:126: recipe for target 'all' failed
make: *** [all] Error 2
I think something is not quite right with my toolchain. I'll keep trying but it may take awhile.
Edit: On line 454 of edaappl.cpp I had to change the following:
//m_BinDir = wxStandardPaths().GetExecutablePath();
m_BinDir = wxStandardPaths::Get().GetExecutablePath();
Got passed that error and now it's:
In file included from /home/liquibyte/kicad/src/stable/pcbnew/io_mgr.cpp:30:0:
/home/liquibyte/kicad/src/stable/common/../pcbnew/eagle_plugin.h:95:5: internal compiler error: Segmentation fault
}
^
Please submit a full bug report,
with preprocessed source if appropriate.
See <https://bugs.archlinux.org/> for instructions.
common/CMakeFiles/pcbcommon.dir/build.make:849: recipe for target 'common/CMakeFiles/pcbcommon.dir/__/pcbnew/io_mgr.cpp.o' failed
make[2]: *** [common/CMakeFiles/pcbcommon.dir/__/pcbnew/io_mgr.cpp.o] Error 1
CMakeFiles/Makefile2:1127: recipe for target 'common/CMakeFiles/pcbcommon.dir/all' failed
make[1]: *** [common/CMakeFiles/pcbcommon.dir/all] Error 2
Makefile:126: recipe for target 'all' failed
make: *** [all] Error 2
I usually quit when code is this poorly implemented but I'll keep plugging away at it.