It's 60 kHz and the SeRV core, which means 32 cycles for most instructions, 64 cycles for shifts and branches.
Sometimes simply being programmable is enough, you don't need all that much speed, as coppice says.
SeRV at 60 kHz is going to do between 1000 and 2000 instructions per second, depending on the instruction mix.
As something to compare that against, an Apple ][ running AppleSoft BASIC runs `FOR I=0 TO N:T=T+I:NEXT I` at 250 loops per second.
On SeRV that loop is going to be something like ...
loop:
add a1,a1,a2
addi a2,a2,1
bge a0,a2,loop
... which will take 128 clock cycles per iteration, or about 470 loops per second at 60 kHz, so that's almost 2x faster than AppleSoft on an Apple ][. Which many people found fast enough to start a revolution.
Yes, AppleSoft is using floating point numbers, which are slower than integers, but Integer BASIC only runs that same code at about 330 loops per second.
Original IBM Model 5050 PC runs the same loop at 415 loops per second in BASIC (380 for BASICA), if that's your reference ecosystem. Not a big difference. Still slower than SeRV at 60 KHz.
Interpreted BASIC was the only thing most end users had on those computers, for quite a few years, until Turbo Pascal and Think Pascal/C changed everything.
Professional software was written in assembly language but at the start of the revolution most of the programs that people wrote themselves, or that you saw printed in magazines to type in yourself, were in BASIC.
Today everyone has high quality free C / C++ / Rust / Swift / Mojo compilers, so the baseline for microcontrollers is compiled code. Only masochists use µPython.
(speeds for Apple ][ and IBM PC checked on online Javascript simulators which claim to be cycle-accurate, which is not hard to do for 6502 and 8088)