Author Topic: ePaper Display from Waveshare controlled by any ATtiny -it is possible ?  (Read 1874 times)

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Offline Frank_MVTopic starter

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Hello Guys,

I am interested in an ePaper Display ( Black, White, Red) from Waveshare
https://www.waveshare.com/wiki/1.54inch_e-Paper_Module_(B)_Manual#Arduino
And thinking if I can control it with an ATtiny.
I think I read somewhere that it needs a lot of RAM - is that true ?
An ATtiny doesn't have much of it.  ::)
Do any of you here have experience with this ?


Thanks,
Frank
 

Offline bidrohini

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Re: ePaper Display from Waveshare controlled by any ATtiny -it is possible ?
« Reply #1 on: November 15, 2022, 04:52:11 am »
I think Attiny's RAM size is too small for it. I tried to use a waveshare e-paper display with Arduino UNO which was based on ATmega328P. I could upload the code. But the display was not running smoothly. The system was hanging. Then I switched to Arduino Mega(2560). After that I got satisfactory results.
 

Offline PCB.Wiz

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Re: ePaper Display from Waveshare controlled by any ATtiny -it is possible ?
« Reply #2 on: November 15, 2022, 06:06:37 am »
I am interested in an ePaper Display ( Black, White, Red) from Waveshare
....
I think I read somewhere that it needs a lot of RAM - is that true ?
An ATtiny doesn't have much of it.  ::)

Then why not choose a MCU with more resource ?
The MCU is a fraction of price of any larger display, and there are lots of MCUs to choose from.
 
 

Offline amyk

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Re: ePaper Display from Waveshare controlled by any ATtiny -it is possible ?
« Reply #3 on: November 17, 2022, 02:57:45 am »
It depends what you want to draw on it. You can stream data to an EPD, it can be clocked as slow as you want.
 

Offline ledtester

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Offline thomasx

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Hi

I see this thread is a bit more than a year old, but since I have the exact same question, using the same display and an ATiny, I was wondering if you pursued this and how it worked out?

I can't really see why it shouldn't work without a lot of memory, as long as you have/can generate the data that goes to the display. For my part I will only write digits, and depending on how I generate the digits output to the display, I figure this should not need much memory at all.
 


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