Author Topic: Chip Shooters  (Read 2279 times)

0 Members and 1 Guest are viewing this topic.

Offline LanceTopic starter

  • Frequent Contributor
  • **
  • Posts: 317
  • Country: 00
  • Resistance if futile if R<1Ohm
Chip Shooters
« on: October 20, 2011, 03:55:40 pm »
I'd like to see a video about how chip shooters work in more detail. I've seen lots of videos, but they don't really allow you to see a lot of the operational details, since everything is moving so fast.
#include "main.h"
//#include <killallhumans.h>
 

Offline sonicj

  • Frequent Contributor
  • **
  • Posts: 756
  • Country: us
  • updata successed!
Re: Chip Shooters
« Reply #1 on: October 20, 2011, 07:17:21 pm »
sounds like a drink special at one of those industry nerd conventions.  :D
 

Offline LanceTopic starter

  • Frequent Contributor
  • **
  • Posts: 317
  • Country: 00
  • Resistance if futile if R<1Ohm
Re: Chip Shooters
« Reply #2 on: October 21, 2011, 03:48:47 am »
That's actually not a bad idea.
#include "main.h"
//#include <killallhumans.h>
 

Offline george graves

  • Super Contributor
  • ***
  • Posts: 1257
  • Country: us
Re: Chip Shooters
« Reply #3 on: October 21, 2011, 07:58:55 am »
I imagined a "salad shooter"....for chips.

Offline LanceTopic starter

  • Frequent Contributor
  • **
  • Posts: 317
  • Country: 00
  • Resistance if futile if R<1Ohm
Re: Chip Shooters
« Reply #4 on: October 22, 2011, 01:28:54 am »
I imagined a "salad shooter"....for chips.
I'm not familiar with that drink.

Have you seen a chip shooter before? They're pretty neat.
#include "main.h"
//#include <killallhumans.h>
 


Share me

Digg  Facebook  SlashDot  Delicious  Technorati  Twitter  Google  Yahoo
Smf