Author Topic: Game Raccoon - OHW + FOSS Sega Mega Drive cartridge using SD cards  (Read 797 times)

0 Members and 1 Guest are viewing this topic.

Offline MrDTopic starter

  • Contributor
  • Posts: 22
  • Country: gb


Following on from my previous threads 1 2 3 4 I've completed my Game Raccoon SD Card flash cart and published the web site. :)

http://www.mrdictionary.net/gameraccoon/



The Game Raccoon is a game development interoperability cartridge designed to allow you to test your own Sega Mega Drive or Sega Genesis in-development games on real system hardware.

This cart is the end result of my research into hardware design, made possible by the assistance of users on this forum. :)

Each revision has a Technical Report, which is a basic description of how the cart works, with the schematics and EAGLE files available under CERN OHL and the on-board PIC firmware and 68k Flash-resident menu available under AGPL3. *

The Misadventures are (very) lengthy blogs about the journey from a blank sheet of paper to Revision 0, and from there to the fully-functioning Revision 1. That's also where you'll find links to the latest software compatibility spreadsheets.

* I'm not super attached to the licenses, I'm just sick of dithering about it. You can ask, but if you think you need another license, you're probably good enough to rewrite the code anyway. :)

Please ask me anything! If there's something I've seriously messed up, please let me know. I also need to find myself an artist to work on the cute mascot raccoon animations during the copy operations!

I'm not manufacturing or selling Game Raccoon carts, and don't have any plans to right now. The plans are there if you want to see how it works and mess about and make your own. :D
 


Share me

Digg  Facebook  SlashDot  Delicious  Technorati  Twitter  Google  Yahoo
Smf