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| kalel:
--- Quote from: jpc on October 19, 2017, 03:51:18 pm ---I quite agree, for over the years I've seen many a piece of otherwise excellent kit made virtually unusable by a poorly thought out display, assuming there was any thought put into the design beyond cramming on as much display information as possible. Sometimes less is more, as Whale's improvement over the original, while relatively minor in of itself, leads to a significantly more readable display,at least IMO. Unfortunately, over the years, I found that for all their other good qualities, engineers were often the last people you wanted in charge of designing displays and UIs. For unless they had some training in display/UI design, the tendency was to cram every piece of information they could onto the display. Something I have been guilty of myself in my early years in engineering before I was lucky enough to work for some multi-disciplinary teams that included members who maybe had little or limited engineering experience, initially anyway, but did understand what worked in displays and UIs with many often coming from a graphic arts or design background. --- End quote --- I could be wrong with this as I have no such design experience at all (anything related to hardware), but when possible/practical, it might help to have a simulated emulated working model first. If it's a display, perhaps model it on the PC, make a little emulation app for the GUI (just the GUI and some controls - obviously not a simulation of the entire real usage) and try to use it and/or ask others in the team to do the same. This is just to get a sense on whether or not it is intuitive. |
| mikeselectricstuff:
--- Quote from: KNSSoftware on October 19, 2017, 04:00:35 pm ---Is this not suppose to be an open source project though? As much as I would love to follow the experience of getting a custom display designed and produced, does it not go against the point of this particular project, if we can't build our own one without buying one of your custom displays? --- End quote --- And the problem with that is..? I'm sure Dave will (if only out of necessity/MOQ) have plenty of displays available The cost of buying parts (whether from Dave or making your own batch) has no bearing on the open-sourceness or otherwise. |
| jpc:
kalel, ideally you want 'outsiders' to look it over as well as users with a range of experience and for them to use it for a while as the design team are often too close. Of course, how far down the external testing route you can go will depend on the budget but scrimping on the display/UI is often a false economy. It can mean the difference between a great device and something you reluctantly dig out of the bottom of the cupboard because its the only device you have that can do that particular task. |
| tszaboo:
--- Quote from: KNSSoftware on October 19, 2017, 04:00:35 pm ---Is this not suppose to be an open source project though? As much as I would love to follow the experience of getting a custom display designed and produced, does it not go against the point of this particular project, if we can't build our own one without buying one of your custom displays? --- End quote --- In that case, the Arduino Uno wouldn't be open source, because you gotta use an ATMega328 on it, and it is only manufactured by Microchip (so strange to even write this). |
| free_electron:
--- Quote from: Whales on October 19, 2017, 07:15:48 am ---Here we go. Adding a little bit more vertical space between the three "row sections" makes it much easier to find your visual bearings when you glance at the display. --- End quote --- this on has my vote. however, i would like to see 3 small indicators ( a number 1 ,2 and 3 with a circle around them , showing that a preset is in effect ) |
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