| Electronics > Projects, Designs, and Technical Stuff |
| Vectron VR - 6502 Virtual Reality |
| (1/1) |
| nickbild:
Hello, I have built a virtual reality headset for an 8-bit 6502 computer. Previously, I built a 6502-based breadboard computer: https://hackaday.com/2019/04/19/a-nearly-practical-6502-breadboard-computer/ Now I've created a virtual reality peripheral for that computer, called Vectron VR: https://github.com/nickbild/vectron_vr To demonstrate the system, I've developed the 3D game "Asteroids VR". Put the headset on and you'll be sitting in the 3D cockpit of a spaceship blasting away at asteroids that appear to be floating towards you. I've got pictures, video, circuit diagrams, a bill of materials, and lots of descriptive text on my github page (https://github.com/nickbild/vectron_vr). My Vectron 64 computer (https://github.com/nickbild/vectron_64) is similarly documented, so it's possible for others to build their own complete system. I hope you like it! Nick |
| ebastler:
Wow!! That is impressive. (And only mildly crazy to build it all on breadboards. ;)) How stable is the breadboard build (electrically, mechanically, and over time?) It seems that you have kept the computer gooing for a while already -- did it give you much trouble? And would you have any plans to convert this to a "regular" schematic and PCB layout? |
| nickbild:
It gave me plenty of trouble during the development/debugging phase, but that was just from the complexity and mistakes on my part. It's running rock solid, and signals look nice and clean on the logic analyzer. As for mechanical stability, well, it just sits on my desk, so there are no problems. I'd be concerned with moving it much more than across the room though. I'm not currently planning on making any "regular" schematics since this is a hobby, and that wouldn't be much fun for me. If there were a lot of interest I might be persuaded to do it. Thanks for the interest! |
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