Author Topic: Oscilloscope Music on DSOs- Post your Results  (Read 4864 times)

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Online Martin72Topic starter

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Oscilloscope Music on DSOs- Post your Results
« on: April 12, 2024, 07:02:37 pm »
Hi,

The topic seems to be of interest at the moment, I also think it's a nice gimmick and it's a shame that the results will "sink" into the respective oscilloscope threads.
Hence this thread for it.
Post your results, name the settings, the "music" material used...
I will post my results with the SDS824X HD here again this weekend. 8)

Martin
 
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Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #1 on: April 12, 2024, 07:50:23 pm »
Here's a copy of my test from the 2kX+ thread:

I bought a copy of OsciStudio to test this out, and eventually make a very stupid video.

In the meantime, it was useful to test both refresh rates and audio frequency effect on the XY results:




The first section is more obvious, that's scrolling through refresh rates (first 50 seconds). The last 30 seconds is screwing around with the frequency of the shape. Chris's tutorial shows him using A1 at 55Hz, which is (one of the reasons) why my results aren't as great with his music. A4 at 440Hz (and really most notes over ~100Hz) show much greater stability on my scope.



Here's my original video with the music:


10kpts for the memory to keep it faster/smoother. Going up higher either adds weird thickness, or slows it down. Timebase: 10bits, 100us/div, 10kpts, 10MSa/s; channels at  DC50, 300mV/div.
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Offline tautech

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #2 on: April 12, 2024, 08:24:06 pm »
Member TopQuark's excellent work with SDS2504X HD
Inspired by KungFuJosh (https://www.eevblog.com/forum/testgear/siglent-sds2000x-plus-coming/msg5424095/#msg5424095)

I tried making oscilloscope music with the SDS2000X HD, the results are great, much better than I anticipated.

Scope settings:
Input settings (CH1, CH2) : 50-ohm termination, DC coupled, 20M BW limit
Timebase : 1 ms/div, 1 MSa/s, 10 kpts memory
Trigger : Normal, alternating edge, CH1, AC coupled, 0V offset
Acquire : XY mode (duh!)

Reference video produced with Oscilloscope! on a Macbook Pro 14
https://oscilloscopemusic.com/software/oscilloscope/

Audio DAC : Fiio KA3 @ 96.0 kHz, 24 bit, 3.5mm stereo output into coax and scope 50 ohm input




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Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #3 on: April 12, 2024, 08:50:50 pm »
This looks even better than the SDS800X HD.
What might be the reason for this, the sound file, its resolution?
 
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Online Anthocyanina

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #4 on: April 12, 2024, 09:15:31 pm »
oscillofun by Atom Delta on AD2, settings are visible on screen, auto trigger, 220mV/, 2ms/, 8k points at 400ksps



oscillofun on Owon VDS1022i, settings also visible, auto trigger, 500mV/, 1ms/, 5k points at 250ksps



potential is forever by Chris Allen on AD2, settings are not visible, no trigger, 400mV/, 2ms/, 8k points at 400ksps



not music but a chaotic attractor, which also makes cool XY plots, AD2, settings also visible, auto trigger, channel 1 200mV/, channel 2 1V/, 2ms/, 16k samples at 800ksps

 
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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #5 on: April 12, 2024, 09:21:13 pm »
This looks even better than the SDS800X HD.
What might be the reason for this, the sound file, its resolution?

the sound file you use matters. using the playback from youtube i've seen distorted shapes. i've had the best results using the .wav or .flac files they provide. it is also important to not have any equalization or other DSP done as that will also result in distorted shapes
 
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Offline tautech

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #6 on: April 12, 2024, 09:28:17 pm »
This looks even better than the SDS800X HD.
What might be the reason for this, the sound file, its resolution?
Not obvious is applying the scope settings TQ used....fixed sampling rate.
Set Mem depth first (down near Keysight levels) then change Mem Management to Fixed Smpl Rate.

Example attached.
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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #7 on: April 12, 2024, 09:41:37 pm »
Another attractor vid from a while back in post #1432 in SDS2000X Plus thread.

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Offline TopQuark

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #8 on: April 13, 2024, 03:52:24 am »
From the SDS2000X HD thread:

Yo dawg, I heard you like oscilloscopes. So we put an oscilloscope in your oscilloscope, so you have waveforms in your waveforms.   8)

I think this demo video is even more impressive than the two videos I put up yesterday. The complexity of the graphics is impressive, and I think the SDS2000X HD rendered the it really well.



Then there's this one. This is my favorite, and I think I have finally nailed down the best settings to use. Not to mention the graphics of this music is the coolest of all.


 
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Offline TopQuark

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #9 on: April 13, 2024, 04:04:09 am »
In case anyone is wondering, here's the physical setup of the "measurement". Two pigtail coax soldered to 3.5mm jack, and connected to 50 ohm terminated scope input.

Using the high quality source music file (usually .wav) provided by the artist is very important. Play it back at the highest possible bitrate and resolution. The audio from the youtube videos won't get you clean results.

Audio DAC : Fiio KA3 @ 96.0 kHz, 24 bit, 3.5mm stereo output into coax and scope 50 ohms input.

Scope settings:
Input settings (CH1, CH2) : 50-ohm termination, DC coupled, 20M BW limit
Timebase : 1 ms/div, 1 MSa/s, 10 kpts memory
Trigger : Auto, alternating edge, CH1, AC coupled, 0V offset
Acquire : XY mode (duh!)
Display : Color grading on

Timebase is interesting, I find C.Allen's music to work best at 1 ms/div, 1 MSa/s, 10 kpts memory.
Whereas Jerobeam Fenderson's music seems to work best at 2 ms/div, 500 kSa/s, 10 kpts memory.
 
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Offline tautech

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #10 on: April 13, 2024, 04:18:34 am »
WOW just WOW !  :o  :clap:  :-+

DSO's are shit at XY mode, yeah right !  :-DD
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Offline DimitriP

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #11 on: April 13, 2024, 06:19:19 am »
WOW just WOW !  :o  :clap:  :-+

DSO's are shit at XY mode, yeah right !  :-DD

Gotta love it when digital finally is able to do what analog could do all along. Just sayin' ;)

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #12 on: April 13, 2024, 06:34:19 am »
WOW just WOW !  :o  :clap:  :-+

DSO's are shit at XY mode, yeah right !  :-DD

Gotta love it when digital finally is able to do what analog could do all along. Just sayin' ;)
Sure but this shows the days of analog scopes are done.
Why even would anyone still own one when a DSO has so much more to offer.  :-//

Nearly 15 years back I could see the writing on the wall for CRO's even with the old lunchbox Tek DSO's and way before I'd even heard of Siglent.
My, haven't things come a long way in just a few years.....
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Offline Grandchuck

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #13 on: April 13, 2024, 11:39:08 am »
Here is a video that marks the progress

https://youtu.be/1tTeXPmbxW0
 
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Offline TopQuark

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #14 on: April 13, 2024, 01:46:46 pm »
I found one trick that made graphics rendering more consistent is to feed a fast waveform (e.g. 1MHz sine wave) to a spare input as the trigger source, to force as fast an update rate as possible on the scope. This ensures as little dead time as possible between triggers, and that the waveform update rate is consistent.

Also, this avoids situations where the graphics is just a dot, or a vertical/horizontal line, the waveform does not update unless in auto trigger mode.

The improvement in graphics quality from this arrangement kind of makes sense, as XY mode on analog scopes is just a completely continuous vector plot without triggers. So by actively forcing the waveform acquisition to trigger unconditionally with as little dead time as possible, the graphics rendering would be the closest to what an analog scope could produce.

By feeding a 1MHz signal from the scope built-in AWG to the external trigger input, I could achieve 46.9 wfm/s , when the timebase is set to 10k sample memory, 500kSa/s, 2ms/div. The shroom on my screen looks really nice.

Side note 1: Listening to the original quality audio tracks with earphones is a trippy experience, the data modulation audio pulses hits your ears like no other music. I imagine this is what the life of a RF demodulator sounds like.

Side note 2: A discussion on analog graphics rendering capabilities of digital oscilloscopes, what a time to be alive.  ::)
 
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Online Anthocyanina

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #15 on: April 13, 2024, 04:03:26 pm »
I found one trick that made graphics rendering more consistent is to feed a fast waveform (e.g. 1MHz sine wave) to a spare input as the trigger source, to force as fast an update rate as possible on the scope. This ensures as little dead time as possible between triggers, and that the waveform update rate is consistent.

Also, this avoids situations where the graphics is just a dot, or a vertical/horizontal line, the waveform does not update unless in auto trigger mode.

The improvement in graphics quality from this arrangement kind of makes sense, as XY mode on analog scopes is just a completely continuous vector plot without triggers. So by actively forcing the waveform acquisition to trigger unconditionally with as little dead time as possible, the graphics rendering would be the closest to what an analog scope could produce.

By feeding a 1MHz signal from the scope built-in AWG to the external trigger input, I could achieve 46.9 wfm/s , when the timebase is set to 10k sample memory, 500kSa/s, 2ms/div. The shroom on my screen looks really nice.

Side note 1: Listening to the original quality audio tracks with earphones is a trippy experience, the data modulation audio pulses hits your ears like no other music. I imagine this is what the life of a RF demodulator sounds like.

Side note 2: A discussion on analog graphics rendering capabilities of digital oscilloscopes, what a time to be alive.  ::)

This makes a lot of sense, i found i get better results with trigger set to "none" on my AD2, and that's what i used for potential is forever! have you tried with trigger set to auto but placed at a higher voltage than any of the two channels will ever reach?
 
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Offline joeqsmith

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #16 on: April 14, 2024, 12:23:50 am »
Thanks for starting this thread.  Some of these are very impressive.

Quote
I found one trick that made graphics rendering more consistent is to feed a fast waveform (e.g. 1MHz sine wave) to a spare input as the trigger source, to force as fast an update rate as possible on the scope.

Maybe there is a better way to detect the update rate (of the screen).   Manufactures seem to post the number of sweeps or waveforms they can store, but not how fast they can display the data. 

Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #17 on: April 14, 2024, 12:52:25 am »
It was suggested that triggering from a 3rd channel might help with performance. I setup CH3 with a 1MHz sine wave, and set the edge trigger to that channel. I activated and deactivated my AWG and saw no change whatsoever with the performance. Triggering in general hasn't shown to have an effect here IME. At least that's how it is with my scope. 🤷

« Last Edit: April 14, 2024, 01:31:10 am by KungFuJosh »
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Online jjoonathan

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #18 on: April 14, 2024, 01:23:55 am »
RTO1024 YouScope

 
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Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #19 on: April 14, 2024, 01:34:37 am »
I did another quick test showing object frequency from OsciStudio. I went from A1 - A4, in sequency that's 55Hz to 110Hz to 220Hz to 440Hz:
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Offline TopQuark

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #20 on: April 14, 2024, 05:47:49 am »
Maybe there is a better way to detect the update rate (of the screen).   Manufactures seem to post the number of sweeps or waveforms they can store, but not how fast they can display the data.

Not a completely scientific measurement, bu you can check the "Siglent SDS2504X HD - Dancer" video which was shot at 60 FPS. If you pause the video and advance it frame by frame by pressing , and . on your keyboard, you'll see the screen does update at 60Hz, with new content on the screen every video frame.

Edit:

Maybe there is a better way to detect the update rate (of the screen).   Manufactures seem to post the number of sweeps or waveforms they can store, but not how fast they can display the data.

Another question that could also be asked is how well the multiple acquisitions made between every screen update are presented to the user on the screen. Scopes with good "digital phosphor" tech will stack the multiple acquisitions made during each screen update, and use brightness intensity to convey how often the multiple waveforms overlap a single point on the screen.

I don't think LCD screens on most scopes with 8-bit color depth and uniform backlight brightness can match the display dynamic range on a phosphor CRT, but I guess one could use antialiasing techniques and good gamma curves to convey more of the frequency-of-occurrence information within multiple stacked acquisitions. Color intensity grading can also boost the effective dynamic range of the display by using all the color channels I guess.

In an ideal world, my scope would have the retina, 1000000:1 contrast ratio, mini-led local backlight, 1600 nits, 144 Hz display on my Macbook, plus the 4.5 million wfm/s update rate on the R&S MXO4, plus a really good digital phosphor implementation, to show me every bit of detail in all the waveform samples.  :P

I wonder how one could quantitatively measure the performance of an oscilloscope in this respect. But I digress, this thread is about how well scopes can rock and roll.
« Last Edit: April 14, 2024, 06:40:45 am by TopQuark »
 
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Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #21 on: April 14, 2024, 05:13:37 pm »
Hi,



(1080p avaible)

Excerpt from "Shrooms", 2 minutes, SDS1104X-E, then SDS804X HD.
Nearly the same settings, the difference is huge in my opnion.
 
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Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #22 on: April 14, 2024, 05:27:30 pm »
Nearly the same settings, the difference is huge in my opnion.

Definitely an improvement, but I want to see the same excerpt on your SDS3000XHD! (in the next 2 weeks to 6 months, depending on how long it takes to get it 😉😉)
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Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #23 on: April 14, 2024, 05:34:30 pm »
Not funny.... :P ;D 8)
By the way, the settings:
1ms/Div., 200mV/div each channel, Focusrite 2i2 192khz, wav file (downloaded the complete album) fed in via 50ohm terminators, trigger ch1/ac/each, 10kpts (804)/7kpts (1104X-E).
External trigger like TopQuark suggested was not possible.

« Last Edit: April 14, 2024, 05:40:22 pm by Martin72 »
 
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Online Anthocyanina

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #24 on: April 14, 2024, 06:58:28 pm »
Hi,



(1080p avaible)

Excerpt from "Shrooms", 2 minutes, SDS1104X-E, then SDS804X HD.
Nearly the same settings, the difference is huge in my opnion.

does the 1104 not have high res mode in XY?

thank you!
 
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Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #25 on: April 14, 2024, 07:00:09 pm »
Hmm....Good question, will test it.
 
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Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #26 on: April 14, 2024, 07:19:45 pm »
Hi,

ERES is possible in XY mode, the difference is clearly visible.
Will upload a short clip (in progress).
 
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Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #27 on: April 14, 2024, 07:23:25 pm »


(first 30sec: Normal, next 30sec: Eres 3.0, same scenario)
 
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Offline artag

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #28 on: April 14, 2024, 09:03:17 pm »
Do the siglents have good Z modulation too ?
My Agilent has only blanking, not variable intensity.

It's important for scopetrex/vectrex use
« Last Edit: April 14, 2024, 09:11:15 pm by artag »
 
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Offline tautech

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #29 on: April 14, 2024, 09:21:20 pm »
Do the siglents have good Z modulation too ?
My Agilent has only blanking, not variable intensity.

It's important for scopetrex/vectrex use
Member TopQuark mentions he uses a colored grading setting that will assist in showing intensity.

Siglent XY is normally just a blue trace but if you study some of his examples you can see subtle trace color changes.
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Online bdunham7

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #30 on: April 14, 2024, 09:37:17 pm »
Do the siglents have good Z modulation too ?
My Agilent has only blanking, not variable intensity.

It's important for scopetrex/vectrex use

AFAIK there's no Z-axis functionality at all, blanking or variable.
A 3.5 digit 4.5 digit 5 digit 5.5 digit 6.5 digit 7.5 digit DMM is good enough for most people.
 
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Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #31 on: April 14, 2024, 09:44:13 pm »
Yep.
The first time I saw anything about a Z-axis was in the XY menu of the Rigol DHO800.... :-X
 
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Offline ebastler

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #32 on: April 15, 2024, 05:35:49 am »
Yep.
The first time I saw anything about a Z-axis was in the XY menu of the Rigol DHO800.... :-X

Ah, that must have been where I saw it too. (In the DHO1074, to be precise.)

I got my Asteroids arcade board out yesterday and connected it to the SDS800X HD, to see whether I finally have a DSO which does a credible job displaying that vector game. Only to find that the scope does not support a Z input (for beam intensity modulation) at all. Bummer...

I'm afraid the excitement about CROs finally having become totally redundant is premature.  :-\
 
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Online Fungus

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #33 on: April 15, 2024, 07:02:07 am »
Rigol DHO800:



 
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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #34 on: April 15, 2024, 07:07:11 am »
I got my Asteroids arcade board out yesterday and connected it to the SDS800X HD, to see whether I finally have a DSO which does a credible job displaying that vector game. Only to find that the scope does not support a Z input (for beam intensity modulation) at all. Bummer...

Should have got the Rigol...
 

Offline ebastler

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #35 on: April 15, 2024, 07:34:10 am »
I got my Asteroids arcade board out yesterday and connected it to the SDS800X HD, to see whether I finally have a DSO which does a credible job displaying that vector game. Only to find that the scope does not support a Z input (for beam intensity modulation) at all. Bummer...

Should have got the Rigol...

I had purchased the Rigol (DHO1074), and while it supported Z control, its XY performance was less than convincing. More importantly, there were other things I disliked, as discussed in the DHO1000 thread in January -- enough of them to make me return the scope, sacrificing the great Black Friday price I got.
 
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Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #36 on: April 15, 2024, 02:12:38 pm »
Rigol DHO800:

That's unstable and choppy. You should see if you can get better performance with lower memory depth, or see if turning off the waveform box improves it at all.
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Offline joeqsmith

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #37 on: April 15, 2024, 02:45:22 pm »
Better than the show us your square wave thread.  IMO, this music thread is a lot more informative. 

Rigol DHO800:

That Rigol looks like what my old scopes would show.

Online Fungus

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #38 on: April 16, 2024, 01:31:30 pm »
That's unstable and choppy. You should see if you can get better performance with lower memory depth, or see if turning off the waveform box improves it at all.

I might give it another go.

That video was recorded over the web interface which might not help either.
 

Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #39 on: April 16, 2024, 01:53:06 pm »
I might give it another go.

That video was recorded over the web interface which might not help either.

I assume it's similar for your Rigol, but the web interface on my Siglent has a limited frame rate. I'm guessing 15fps. If you want smoother videos, it should be at least 60fps, which is why I do the annoying recording in front with a cellphone at 4k 120fps.
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Offline schmitt trigger

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #40 on: April 16, 2024, 02:09:36 pm »
@ Anthocyanina
Did you compose the tune yourself? It is catchy.

What synthesizer did you play it with?
 

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #41 on: April 16, 2024, 02:42:24 pm »
It's important for scopetrex/vectrex use

I got my Asteroids arcade board out yesterday and connected it to the SDS800X HD, to see whether I finally have a DSO which does a credible job displaying that vector game. Only to find that the scope does not support a Z input (for beam intensity modulation) at all. Bummer...

I'm afraid the excitement about CROs finally having become totally redundant is premature.  :-\

Aside from the "fun" aspect (video games, turning your scope into a "TV", etc.), Z mode is still being used by quite a few people.  I'm not sure I'm allowed to say who is still using it for what, but I would be interested in hearing from people who (would) use Z mode for "serious" applications.

My Agilent has only blanking, not variable intensity.

"Blanking" can also be done using an external trigger-in signal (if available).  This is one way of creating constellation diagrams without a "true" XYZ input (and what I used in this short video, since the RTM does not have a Z input either)

https://www.instagram.com/reel/Csb7hKjJe7Z/
« Last Edit: April 16, 2024, 02:46:39 pm by pdenisowski »
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Online Anthocyanina

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #42 on: April 16, 2024, 04:14:53 pm »
@ Anthocyanina
Did you compose the tune yourself? It is catchy.

What synthesizer did you play it with?

hi, no, oscillofun is by Atom Delta, and potential is forever is by Chris Allen. I just click play on the music player and record the oscilloscope screen :p
 

Offline stj

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #43 on: April 16, 2024, 07:42:57 pm »

Aside from the "fun" aspect (video games, turning your scope into a "TV", etc.), Z mode is still being used by quite a few people.  I'm not sure I'm allowed to say who is still using it for what, but I would be interested in hearing from people who (would) use Z mode for "serious" applications.


i need an analog Z input for testing old arcade pcb's properly,
my old D83 RACKMOUNT is huge and heavy - i'd like to replace it with a modern scope, but i must have variable blanking - trigger tricks of on/off blanking isnt going to do it

 

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #44 on: April 16, 2024, 08:47:33 pm »
i need an analog Z input for testing old arcade pcb's properly,
my old D83 RACKMOUNT is huge and heavy - i'd like to replace it with a modern scope, but i must have variable blanking - trigger tricks of on/off blanking isnt going to do it
Telequipment ?

Nice CRO using a Tek 7603 CRT providing a very crisp trace.
Was my first scope.
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Online Fungus

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #45 on: April 17, 2024, 01:39:44 pm »
I recorded my demo by playing the youtube video into my 'scope.

I don't know if youtube audio compression would have any effect.


If anybody has an mp3...
 

Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #46 on: April 17, 2024, 01:51:17 pm »
I recorded my demo by playing the youtube video into my 'scope.

I don't know if youtube audio compression would have any effect.


If anybody has an mp3...

Yeah, you need better quality. You can download wav files here: https://drive.google.com/drive/folders/1UHvGC6-TDywFri7am8YJl5G6svK33qhC
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Offline joeqsmith

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #47 on: April 18, 2024, 12:38:15 am »
I recorded my demo by playing the youtube video into my 'scope.

I don't know if youtube audio compression would have any effect.


If anybody has an mp3...

Yeah, you need better quality. You can download wav files here: https://drive.google.com/drive/folders/1UHvGC6-TDywFri7am8YJl5G6svK33qhC

PC sound card to scope good enough?  Wouldn't think with audio, we need much?   Seems I tried it before with miserable results.   PC scope software out performed it by a mile. 
 
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Offline KungFuJosh

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #48 on: April 18, 2024, 01:02:40 am »
PC sound card to scope good enough?  Wouldn't think with audio, we need much?   Seems I tried it before with miserable results.   PC scope software out performed it by a mile.

Probably fine, assuming it has good volume level and sample rate. Not sure how much the latter matters, but some files are specified.
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Online Anthocyanina

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #49 on: April 18, 2024, 05:24:41 am »
I recorded my demo by playing the youtube video into my 'scope.

I don't know if youtube audio compression would have any effect.


If anybody has an mp3...

Yeah, you need better quality. You can download wav files here: https://drive.google.com/drive/folders/1UHvGC6-TDywFri7am8YJl5G6svK33qhC

PC sound card to scope good enough?  Wouldn't think with audio, we need much?   Seems I tried it before with miserable results.   PC scope software out performed it by a mile.

i used my pc's built-in audio output for all the recordings, it's not bad as long as you don't use an equalizer or other DSP for your audio out
 
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Offline joeqsmith

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #50 on: April 21, 2024, 04:36:30 am »
I gave it a try.  Wasn't able to locate the audio for the one Fungus used but tried the 44.1k Test Pattern that was included with that link provided.   I dare say none of my scopes would come close to even what the Rigol shows.   Worse than I remembered.

Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #51 on: April 21, 2024, 11:01:12 am »
I think all your scopes are pure DSOs ?
Then it doesn't look "nice", indeed.

Offline joeqsmith

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #52 on: April 21, 2024, 02:17:39 pm »
I think all your scopes are pure DSOs ?
Then it doesn't look "nice", indeed.

I have no idea how you would define pure but trying it with the 18 YO LeCroy 64Xi with original Celeron M 1.3GHz processor,  results are dismal.  System optimized for display.    I've thought about trying a Pentium M 780.  Member here had used a 1.8GHz an claimed a good performance.   I had seen someone post about using a 2.26GHz in one.  No idea if it would improve the display or not.   Scopes are so old now, it would be used parts.  You would have no idea how they were handled, reliability and such.     

Online Martin72Topic starter

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #53 on: April 21, 2024, 04:36:09 pm »
Hi,

I thought of the DPO (Digital Phosphor Oscilloscope) technology, something the older Lecroy scopes don't have.

https://www.eevblog.com/forum/beginners/digital-phosphor-oscilloscope-dpo-explained/msg44497/#msg44497


Offline joeqsmith

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Re: Oscilloscope Music on DSOs- Post your Results
« Reply #54 on: April 21, 2024, 04:54:54 pm »
From the digital side of things, I suspect we all see it as analog which is why I asked.  The scope offers what they named WaveStream.

WaveStream Mode - This fast viewing mode provides brightness-
graded intensity with a decay time similar to the action of phosphor
on an analog screen. WaveStream mode operates at up to 10 GS/s
with an update rate up to 8000 waveforms/second for better
capture of higher frequency abnormal events.

I had tried this with the X-Y mode but it made matters worse.   My other scopes don't offer this feature. 

Recently Ncticro made the following comment:
Quote
These are to be considered data acquisition & signal analyses systems in 1 box for which accuracy and repeatability of measurements matters most. Sure you can use them as an oscilloscope up to some point but there are limits due to the relatively simple
architecture (completely seperated acquisition & processing logic) Lecroy used.

Followed with:
Quote
The most common oscilloscopes have a tight coupling between the acquisition and generating the visible traces (rendering). This allows for dealing with deep memory in a faster way, doing hardware decoding and rendering acquisitions into traces much faster. The way Keysight has constructed their Megazoom Asic based scopes is the complete opposite of how Lecroy oscilloscopes are setup.

I agree that my 18 YO scope is indeed much slower than pretty much every product shown in this thread.   Still, very useful in my case or I would have replaced it long ago.   


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