Author Topic: Fun for nerds  (Read 355047 times)

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Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #875 on: February 17, 2026, 02:15:49 am »
Bad grades?  Straight to jail!

Why Prisoners Learn Faster Than College Students (It Works Scary Fast)
BetterU



 :)

Offline coppercone2

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Re: Fun for nerds
« Reply #876 on: February 17, 2026, 01:52:13 pm »
 

Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #877 on: February 17, 2026, 04:02:38 pm »
Have you ever seen electrons? Watch this!
Play with Junk



 :o
 
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Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #878 on: February 24, 2026, 05:13:42 pm »
Toothless Gears Make Much More Torque Than Conventional Ones, Here's How. Cycloid Drive Explained
driving 4 answers



 :-+

Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #879 on: February 26, 2026, 01:27:17 pm »
Solving Impossible Problems for Fun and Profit | Dan Gelbart
632nm



 :D
(the solution for the nuts and bolts impossible problem is at minute 15:10 https://youtu.be/UTgrWmOk4q8?t=910)
« Last Edit: February 26, 2026, 01:58:42 pm by RoGeorge »
 
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Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #880 on: February 27, 2026, 12:52:22 pm »
Generalized Snell's Law and Flat Optics | Federico Capasso
632nm



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Offline Electrodynamic

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Re: Fun for nerds
« Reply #881 on: February 27, 2026, 06:25:31 pm »
Solving Impossible Problems for Fun and Profit | Dan Gelbart
632nm



 :D
(the solution for the nuts and bolts impossible problem is at minute 15:10 https://youtu.be/UTgrWmOk4q8?t=910)

Thanks for the brilliant video and it shows how inventors and problem solvers think differently.

I like the segment on Earnshaws theorem at minute 8 (solving impossible problems) and I invented a magnetic bearing which most people thought was impossible. First because it was based solely on attraction forces not repulsion and second it looks like a 100% passive bearing but it's only 99.95% passive. As Dan Gelbart implied, something can look like it violates the laws of physics but not in reality. Violating physics is the wrong way to look at the problem and it's more about looking for loop holes and working around the actual problem.

I found Dan Gelbart nails down all the concepts required to solve problems like few others can. For example, when he says we cannot violate physics but we can find it's limits. I understood the reasoning why a 100% passive magnetic bearing cannot work and I asked the same question about how far we can take it. It is true we need to constrain one degree of freedom but it begs the question of how much freedom is required.

I like his saying, "If you're not thinking about it when you're in the shower, you're in the wrong field".






 
 

Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #882 on: February 28, 2026, 09:55:21 am »
The nuts and bolt trick (that is using an additional dimension) reminded me about this other mind bending trick:

Round Peg in a Square Hole - Numberphile
Numberphile



 ;D

Offline Andy Chee

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Re: Fun for nerds
« Reply #883 on: March 02, 2026, 07:12:49 am »

 

Offline BrianHG

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Re: Fun for nerds
« Reply #884 on: March 08, 2026, 11:43:55 pm »
The Genius of Mechanical Time



Offline soldar

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Re: Fun for nerds
« Reply #885 on: March 09, 2026, 05:20:19 pm »
The Genius of Mechanical Time

Since I was a kid I have always been fascinated by these clockwork mechanisms.

There are other types of pendulums and escapements, maybe less important historically but still ingenious and fascinating.

I have right here the movement of an electric clock which I reckon received a negative pulse and then a positive pulse making one cycle per second. I have no idea where it came from but I imagine maybe they were installed in buildings where they wanted all clocks to be in sync. If the master signal ran a bit fast they could disconnect a few pulses. if it ran slow they could add them. And that would keep all clocks in sync. It is the only thing I can think of. Also, one single very precise time base could be cheaper than one per clock.

The clock has a permanent magnet and armature and at the bottom through a hole you can see the "rotor" which only rotates a minimal angle, back and forth with each positive then negative pulse.

It is interesting to see how everything is adjustable. The travel of each part etc. They compensated for low precision in manufacturing with making everything adjustable.

I keep a lot of similar junk with the hope that maybe some day I will find someone who appreciates it and will take it.
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Offline BILLPOD

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Re: Fun for nerds
« Reply #886 on: March 09, 2026, 07:27:15 pm »
Good Morning Coppercone2,  Imagur won't open for me.  Thanks anyway. :-\ 
 

Offline BrianHG

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Re: Fun for nerds
« Reply #887 on: March 09, 2026, 10:09:55 pm »

Offline SteveThackery

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Re: Fun for nerds
« Reply #888 on: March 10, 2026, 12:51:50 am »
The Genius of Mechanical Time

Since I was a kid I have always been fascinated by these clockwork mechanisms.

There are other types of pendulums and escapements, maybe less important historically but still ingenious and fascinating.

I have right here the movement of an electric clock which I reckon received a negative pulse and then a positive pulse making one cycle per second. I have no idea where it came from but I imagine maybe they were installed in buildings where they wanted all clocks to be in sync. If the master signal ran a bit fast they could disconnect a few pulses. if it ran slow they could add them. And that would keep all clocks in sync. It is the only thing I can think of. Also, one single very precise time base could be cheaper than one per clock.

The clock has a permanent magnet and armature and at the bottom through a hole you can see the "rotor" which only rotates a minimal angle, back and forth with each positive then negative pulse.

It is interesting to see how everything is adjustable. The travel of each part etc. They compensated for low precision in manufacturing with making everything adjustable.

I have spent my entire adult life immersed in horology, and I agree that it is fascinating. Horological science is a surprisingly complex subject, and papers exploring the fine details of pendulum behaviour are still being written to this day.  There are close analogies with electrical and electronic oscillators.

The slave clock you describe is exactly as you supposed. Installations had a master clock - invariably a precision pendulum clock* - which sent electrical impulses around the building to all the slave clocks. Some systems - such as Pulsynetic, Synchronome and Magenta, used unidirectional current pulses (30s for the first two, Magenta used minute pulses, IIRC). Other systems used alternating polarity pulses - IBM, for instance.

Every electromechanical telephone exchange in the UK had one or more electrically-driven pendulum master clocks which, as well as driving the slave clocks around the building - provided 1 second, 6 second, and thirty second pulses for various timing functions required by the exchange itself.

Anyway, I'd better stop or this will become a "wall of text". 😄

---
* From the 1960s onwards some of the pendulum master clocks were replaced with electronic equivalents.
 

Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #889 on: March 13, 2026, 05:45:08 pm »
Voltage & Current Reference Generation — Shanthi Pavan | ISSCC 2026 | Circuit Insights (06)
IEEE Solid-State Circuits Society



 :-DMM

Offline NiHaoMike

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Re: Fun for nerds
« Reply #890 on: March 14, 2026, 11:48:07 am »

Happy Pi Day!
Cryptocurrency has taught me to love math and at the same time be baffled by it.
Cryptocurrency lesson 0: Altcoins and Bitcoin are not the same thing.
BTC: 18813fu8LQEdDwH9YLM1ABed3XwCfeSeFi
 
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Offline soldar

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Re: Fun for nerds
« Reply #891 on: March 15, 2026, 10:28:28 pm »
Researchers trained a humanoid robot to play tennis using only 5 hours of motion capture data
The robot can now sustain multi-shot rallies with human players, hitting balls traveling >15 m/s with a ~90% success rate
https://x.com/Rewkang/status/2033043512925581805
This one is way over my head to even try to understand how it's done.

Platform to carry things upstairs:
https://x.com/momentoviral/status/2033172030296567955
This one is interesting and I would be interested in studying the geometry and how it keeps the platform horizontal at all times.

I still don't quite understand how trucks with rear gate cantilever loading platforms can work with just one set of actuators. It probably all comes down to geometry.
« Last Edit: March 15, 2026, 10:40:26 pm by soldar »
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Offline BrianHG

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Re: Fun for nerds
« Reply #892 on: March 16, 2026, 05:22:18 pm »

Offline BrianHG

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Re: Fun for nerds
« Reply #893 on: March 22, 2026, 05:09:09 pm »
3Blue1Brown, This picture broke my brain   :scared: (mine too) :scared:
M.C. Escher, The Print Gallery
How it worked, how to fill in that circular void in the middle.



Offline BrianHG

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Re: Fun for nerds
« Reply #894 on: March 26, 2026, 04:04:08 pm »
WTF?  The thumbnail above changed to a crummy one... :(
It destroys the issue of that drawing was made before the advent of computers and graphics.
It also destroys how it took close to half a century to discover how to fill in the original empty void in the middle of the drawing.
Disappointed....

Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #895 on: March 27, 2026, 02:59:53 pm »
Why is my balloon radioactive and what’s its half-life?
Physics with Simon Poliakoff



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Offline BrianHG

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Re: Fun for nerds
« Reply #896 on: March 28, 2026, 03:53:40 pm »
WTF?  The thumbnail above changed to a crummy one... :(
It destroys the issue of that drawing was made before the advent of computers and graphics.
It also destroys how it took close to half a century to discover how to fill in the original empty void in the middle of the drawing.
Disappointed....
Ok, they changed the thumbnail again.  At least, they brought back the original M.C. Escher image with the unknown white void in the middle...

Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #897 on: April 04, 2026, 09:15:32 am »
Narrow Band FM Transmitter (playlist)
M0NTV Homebrewing



 :D

Online RoGeorgeTopic starter

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Re: Fun for nerds
« Reply #898 on: April 04, 2026, 04:45:55 pm »
This Simple Wave Explains Quantum Mechanics
The Action Lab



 :scared:



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