Cue Joe Haldeman's "The Forever War"
That author IMO was very interested in statistics, the basis for making his world believable was kind of like demographic statistics and stuff. He reminds me of particle accelerator analysis people
Battlestar galactica new one basically had no motion of the big ships but it remained interesting.
The movie battleship is based on a board game but it was made interesting
Maybe its only as boring as your captain
If space combat is boring and dismal it means your shield generators and armor are too weak. But Haldman inadvertently went into that when he was attempting to show progress, because the boring combat stuff is when the ship is built like the moon lander, out of paper thin aluminum.. I think once you start rolling 12 foot thick steel things get more interesting... oragami shop vs pipe works
so
1) did you develop a good power distribution system for the 100 TW reactor on board?
2) did you manage to weld up that heavy steel?
Even more interesting if someone develops some kind of field that diffracts light and spreads out laser beams, then you need to get closer and use mass. Like say a wall of some kind of exotic particle wall (gripped by EM) that act as a diffuser barrier 2 miles away for the 10TW laser beam that is going to hit the ship. Like if it just happens to make a prism made of exotic matter assimilate in the path of the laser cannon. Plasma wave guide things or something, not really sure what it would be, but its scifi