Author Topic: Qualcomm acquires Arduino  (Read 31766 times)

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Offline ataradov

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Re: Qualcomm acquires Arduino
« Reply #200 on: January 31, 2026, 03:56:05 pm »
There are lots of pre-compiled toolchains. I currently use one from here https://riscstar.com/toolchain/, it works fine for general embedded targets. 200 MB download is all you need.
Alex
 

Offline SiliconWizard

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Re: Qualcomm acquires Arduino
« Reply #201 on: January 31, 2026, 04:34:14 pm »
As to the SDK (pico-sdk), the repo is about 45 MB. I recommend getting it from github directly: https://github.com/raspberrypi/pico-sdk/tree/master
For pure assembly dev, you may not even need it, but it'll still be handy to have to figure out the right compile options, get some working linker script to start with, etc.
 

Online brucehoult

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Re: Qualcomm acquires Arduino
« Reply #202 on: January 31, 2026, 08:55:57 pm »
Pi Pico is easy to get started with too, though not quite Arduino-easy.

I bought a RP2350 dev board to get access to some riscV cores to learn a bit of RiscV asm.

To do that however you needed to cross compile through the RPi SDK, which when built takes up 2.5Gb of disk space.  All to run a 5 line assembler hello world.

At current NVMe SSDF prices that's around $0.25 of disk space.

You could simply grab/build binutils -- as is 300k and ld 2.8MB -- and headers and DIY. But then you'd have to know what you're doing, and probably spend a few hours.

That's the trade-off for being easy to get started.
 

Offline e100

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Re: Qualcomm acquires Arduino
« Reply #203 on: February 02, 2026, 07:18:14 am »
Just out of curiosity has anyone actually purchased an Uno Q with their own money and made something useful?

I ask because I've previously wrestled with both the Beaglebone Black and the Raspberry Pi4 and it's been a tale of disappointment. They are both exceedingly fragile from a software administration and hardware SSD failure point of view, and so slow that it's like stepping back in time 20 years. Once broken it takes at least half a day to rebuild a working system from scratch. Unless you have an app that needs GB of memory and storage, then I don't see the attraction.

Things like MQTT servers that previously were only available on Unix like systems are starting to appear on platforms such as the ESP32 which already has a bunch of core networking features baked into the system. I can only see this trend continuing as people realize that modern microcontrollers can do a lot. 
« Last Edit: February 03, 2026, 12:00:08 am by e100 »
 

Offline gamalot

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Re: Qualcomm acquires Arduino
« Reply #204 on: February 02, 2026, 11:35:02 pm »
Just out of curiosity has anyone actually purchased an Uno Q with their own money and made something useful?

I ask because I've previously wrestled with both the Beaglebone Black and the Raspberry Pi4 and it's been a tale of disappointment. They are both exceeding fragile from a software administration and hardware SSD failure point of view, and so slow that it's like stepping back in time 20 years. Once broken it takes at least half a day to rebuild a working system from scratch. Unless you have an app that needs GB of memory and storage, then I don't see the attraction.

Things like MQTT servers that previously were only available on Unix like systems are starting to appear on platforms such as the ESP32 which already has a bunch of core networking features baked into the system. I can only see this trend continuing as people realize that modern microcontrollers can do a lot.

I bought a Uno Q right when it first came out, and just like all my other SoC boards, it ended up sitting unused in a drawer.  :-DD
I'm a poet, I didn't even know it. |  https://youtube.com/@gamalot | https://github.com/gamalot
 

Offline facai2026

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Re: Qualcomm acquires Arduino
« Reply #205 on: February 21, 2026, 12:05:24 am »
I feel like Arduino is meant for kids. If you're doing a project, it's too childish.
 

Online brucehoult

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Re: Qualcomm acquires Arduino
« Reply #206 on: February 21, 2026, 04:03:41 am »
I feel like Arduino is meant for kids. If you're doing a project, it's too childish.

Why so, any more than a car with an automatic transmission or a computer with a GUI or for that matter a room heater with a thermostat?
 

Offline ataradov

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Re: Qualcomm acquires Arduino
« Reply #207 on: February 21, 2026, 05:04:07 am »
It is just a spammer promoting some scammy looking site.
Alex
 

Offline jfsimon

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Re: Qualcomm acquires Arduino
« Reply #208 on: April 05, 2026, 10:04:16 pm »
Hello all,

Is Libreduino.org still held by Dave Jones ?

Regards

Jean-François
Chrysalide Engineering
 

Online EEVblog

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Re: Qualcomm acquires Arduino
« Reply #209 on: April 08, 2026, 12:24:25 am »
Is Libreduino.org still held by Dave Jones ?

It is indeed.
 
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Offline metrologist

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Re: Qualcomm acquires Arduino
« Reply #210 on: June 01, 2026, 06:29:41 pm »
libreduino.org
is parked free, courtesy of GoDaddy.com.
 

Offline westfw

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Re: Qualcomm acquires Arduino
« Reply #211 on: June 01, 2026, 07:10:48 pm »
(Trying to figure out what a "reduino" library might be.   Oh!  Never mind!)
 
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Online EEVblog

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Re: Qualcomm acquires Arduino
« Reply #212 on: June 02, 2026, 11:01:47 am »
libreduino.org
is parked free, courtesy of GoDaddy.com.

To be clean, I'm the owner of it.
I will transfer it for free to anyone who has a legit major project that needs it.
 

Offline paulca

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Re: Qualcomm acquires Arduino
« Reply #213 on: June 02, 2026, 11:07:59 am »
Irony.
"What could possibly go wrong?"
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Offline jfsimon

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Re: Qualcomm acquires Arduino
« Reply #214 on: June 02, 2026, 06:44:40 pm »
Would be good if the IDE's could forked from Arduino code-base if that's at all possible given new licensing model.
In the past projects like LibreOffe starded as a fork from the last main/free OpenOffice code.

Regards,

Jean-François
« Last Edit: June 03, 2026, 05:10:59 am by jfsimon »
Chrysalide Engineering
 

Online brucehoult

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Re: Qualcomm acquires Arduino
« Reply #215 on: June 03, 2026, 03:04:13 am »
No idea if the IDE's need to be rewritten or forked from Arduino code-base if that's at all possible.

It took 5 seconds to learn that the IDE is AGPLv3 and the libraries LGPL.

If you're going to publish your changes as a continuation/fork of the current system then you can do whatever you want.
 


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