EEVblog #333 – Unwritten Rules of OSHWPosted on August 13th, 2012 11 comments
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Dave lists the 5 unwritten rules of Open Source Hardware (OSHW), that have essentially been around since the very early electronics magazine project days.
These are over an above the legal obligations under whatever license is used.
#1 Don’t clone. Innovate.
#2 If you sell it, you support it.
#3 Give the original author a cut
#4 Respect the wishes of the original author
#5 Don’t use the original authors name or project name
Go see the TangiBot that looks like an exact clone of the Makerbot Replicator now on Kickstarter for $700 less per unit than the original Makerbot. Looks like TangiBot breaks ALL your OSHW rules.
Personally, I would have not duplicated the Makerbot Replicator (Rule #1), there are so many things wrong with it IMO. But maybe TangiBot is trying to make a point – that the Makerbot Replicator is hugely over priced(?)
What is “open source hardware”?
How is it different from the schematics, BOM, and source lists published in electronics magazines, for instance ?
Didn’t Makerbot Industries or whoever is behind the replicator get a massive pile of vulture capital recently?
I actually hope this Kickstarter eats their lunch – or at least inspires their investor pleasing profit margins.
This guy is innovating – on price.
I think this whole episode shows that the OSHW emporer has no clothes. It “Open” only until you treat it that way, then you get lynched by a mob of angry geeks for using their “Open” design.
What happens when the open source community takes IP from a commercial product. This has happened with the makerbot and more importantly the leader of the open source reprap movement when the lifted the design of the new hotend from the UP! 3d printer.
“Unwritten Rules of OSHW”
You keep using those words. I do not think they mean what you think they mean.
Pololu’s president hsf made quite the interesting blog post about OSHW awhile back:
Think he points out quite the few issues with OSHW, most poinyently from the comercial side. I particularly like this tidbit:
“If the product is popular enough, others will want to produce it without contributing to the design, and they might be better at manufacturing than the original designer. If the original creator wants to stay involved, he has to invest even more in manufacturing to get an edge there or try to gain some kind of control over the design.”
I don’t fully agree with him on his views, such as those in ‘Barriers to meaningful participation’, but I think he makes quite the few valid points throughout that seem relevant towards this video.
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