Author Topic: Fools: a $99 "Minecraft Server" which it is not.  (Read 12839 times)

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Offline SopaXorzTakerTopic starter

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Fools: a $99 "Minecraft Server" which it is not.
« on: October 04, 2015, 01:47:31 pm »
This KS: http://forum.odroid.com/viewtopic.php?f=54&t=16510 claims that they have created a Super-Awesome-Minecraft-Server-That-Is-The-Best which is actually just an overpriced ODROID board. I smell  :bullshit:.

 :palm:
 

Offline zapta

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #1 on: October 04, 2015, 02:06:43 pm »
This KS: http://forum.odroid.com/viewtopic.php?f=54&t=16510 claims that they have created a Super-Awesome-Minecraft-Server-That-Is-The-Best which is actually just an overpriced ODROID board. I smell  :bullshit:.

 :palm:

FYI, the link is to a similar post of yours, on a different forum.
 

Offline SopaXorzTakerTopic starter

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #2 on: October 04, 2015, 02:08:17 pm »
Yep, I have crossposted it:http://forum.odroid.com/viewtopic.php?f=54&t=16510

(Because I thought that both forums are suitable)
 

Offline janoc

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #3 on: October 04, 2015, 03:26:39 pm »
Well and what exactly is the problem with that project?

They are selling a preconfigured, ready to go machine. Yes, you can buy a Raspberry Pi (or something else) and set up Minecraft on it yourself, but it is not all that trivial if you are not familiar with Linux. So asking ~$50 for the work of someone who actually preconfigures these (even if it is preloading SD cards from an image), develops some sort of frontend to configure networking and whatever else is needed + case and packaging is not that much to ask.

Would I buy one? For sure not, I don't need it. But I don't see why it cannot be a "$99 Minecraft server". Product like this is not only an "overpriced ODroid board". Someone needs to actually pay for that extra work that is required to turn a bare board SBC into a consumer level product. $99 is actually still quite cheap, considering the cost of the components alone.



 

Offline SopaXorzTakerTopic starter

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #4 on: October 04, 2015, 03:49:25 pm »
I think they didn't develop anything and just take that money for a crappy-linux setup.
 

Offline SaabFAN

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #5 on: October 04, 2015, 04:39:26 pm »
You're right. They just took a bunch of available components, installed available software and put it in a case.
Basically what almost every computer manufacturer does, except they're using Kickstarter as their "shop" instead of Amazon :)
I don't see a problem with that. Or are there any license-traps I'm unaware of?

Offline SopaXorzTakerTopic starter

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #6 on: October 05, 2015, 07:32:12 am »
Yep, I think I have miscriticized it, apologies.
 

Offline Macbeth

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #7 on: October 05, 2015, 08:42:55 am »
That looks great. I'm very impressed by the use of child labour to keep costs low  :-DD

Good luck to the Cringelys  :-+
 

Offline EEVblog

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #8 on: October 05, 2015, 09:49:09 am »
They wrote their own API apparently:
http://www.cringely.com/2015/09/29/the-cringely-boys-kickstart-mineserver-a-99-minecraft-server/

Also, this is the kids of one of the most reputable names in the computer business. Some big name friends of his helped out, and I don't doubt it for a second.
BTW, I have no idea about Minecraft, so that's where my opinion stops  ;D
 

Offline tszaboo

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #9 on: October 05, 2015, 09:55:39 am »
Well and what exactly is the problem with that project?
The problem is that you need i5-i7 and 4+ gigabytes of RAM to run minecraft with any reasonable speed. Because of the very efficient way it was coded. This will reduce the number of world updates into unacceptable levels, even with a single user, and it will go into the trash bin straight.
 

Offline janoc

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #10 on: October 05, 2015, 03:34:57 pm »
Well and what exactly is the problem with that project?
The problem is that you need i5-i7 and 4+ gigabytes of RAM to run minecraft with any reasonable speed. Because of the very efficient way it was coded. This will reduce the number of world updates into unacceptable levels, even with a single user, and it will go into the trash bin straight.

That's not quite true. There is a Raspberry Pi port (https://www.raspberrypi.org/blog/minecraft-server/) which is most likely what they have used and that one is quite popular, especially in edu circles (the price of a RasPi is hard to beat). Here is a video of it, seems zippy enough to me:

Also, they are running only a server on the device, not the entire game (graphics and all). That takes presumably much less resources so that even these little machines can handle it with reasonable speed.


 

Offline ivan747

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #11 on: October 07, 2015, 02:42:36 pm »
 :palm:

I think I'm gonna do a stupidly easy kickstarter just for the sake of it.
 

Offline Cliff Matthews

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #12 on: October 07, 2015, 05:15:43 pm »
Quote from: NANDBlog on October 05, 2015, 05:55:39 AM>Quote from: janoc on October 04, 2015, 11:26:39 AM
Well and what exactly is the problem with that project?
The problem is that you need i5-i7 and 4+ gigabytes of RAM to run minecraft with any reasonable speed. Because of the very efficient way it was coded. This will reduce the number of world updates into unacceptable levels, even with a single user, and it will go into the trash bin straight.

I agree, RP doesn't have enough RAM for a stable product. 2G was the minimum to keep my kids happy on plain vanilla. Apex Hosts serious MC servers and say as much in their notes https://apexminecrafthosting.com/how-much-ram-do-i-need-for-my-server/
BOM for the cheapest case, PSU, Ram, with a cpu-on-board mobo all booting from flash, prep'ed and shipped is more than $99.. AFAIK
 
 

Offline ivan747

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #13 on: October 07, 2015, 05:42:37 pm »
What we're saying, then, is that they should have gone for one of those Intel NUCs with some Linux image on it, but since the NUC is a built product, they are only left with (no cost) software, which is hard to sell even if packaged.
 

Offline Macbeth

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #14 on: October 07, 2015, 06:19:16 pm »
Surely a Raspberry Pi serving a LAN party of <20 is more than enough? I mean unless the multiplayer code in Minecraft is really shitty, all the heavy processing is client side? Then again I know nothing about Minecraft, especially the little league version with mom + pop and the neighbours kids round to play. Though apparently there is some guy who is a god to these kids just for playing Minecraft and has made millions out of youtube videos of him playing. Crazy world, but I guess it's no different to the insane money wasted on sports stars and other celebs, like that A list megastar Dave Jones bloke  ;D

 

Offline hendorog

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #15 on: October 07, 2015, 06:34:07 pm »
Didn't ya all miss the point?

" All that still needs to be finished is the final case tooling, which is coming from a U.S. supplier. That tooling -- and pre-ordering a large enough supply of other components at volume prices -- is what the $15,000 is for."

The kickstarter is for tooling for a plastic case.
 

Offline Macbeth

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #16 on: October 07, 2015, 07:10:37 pm »
Actually I would say it is for advertising... After all even Batteriser doesn't need kickstarter funding does it what with all that VC funding behind it?
 

Offline ivan747

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #17 on: October 08, 2015, 07:52:16 pm »
Surely a Raspberry Pi serving a LAN party of <20 is more than enough? I mean unless the multiplayer code in Minecraft is really shitty, all the heavy processing is client side?

It's all java. You can't get a hundred people on a top of the line home computer (RAM maxed out, SSDs and an i7).
The tipical solution then, is to divide the server based on game modes or activities, each actually being a separate server with its own game instance and its own world, but all stitched together using plug-ins and commands.
« Last Edit: October 08, 2015, 07:55:00 pm by ivan747 »
 

Offline janoc

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #18 on: October 09, 2015, 01:04:06 pm »
It's all java.

And? Java just so happens to run some of the biggest datacenter applications and websites. Well optimized Java application can be both quick and quite frugal with memory today. This really is of little relevance.

You can't get a hundred people on a top of the line home computer (RAM maxed out, SSDs and an i7).

Who talks about hundreds of people on that server?  They are talking about 20 users maximum. It is a machine for bunch of friends to play on together, nothing more.

Also the specs of the device are, according to Cringely Sr.:

Quote
"They are both ARM-based. The Mineserver has four cores, a gigabit of RAM and runs at 1.5 GHz. The Mineserver Pro has eight cores, two gigs, and runs at 2 GHz. Both have large aluminum head sinks and the Pro includes a thermostatically-controlled fan. We’re using a headless Linux that’s very memory-efficient and the most powerful Minecraft multiuser server there is. As Channing says in the video we have more RAM per user than the typical public server (the spec there is 500 users on a 16-gig system). It’s plenty powerful for the job."

If they didn't have it tested as working and usable, I don't think they would offer it for sale - those boys were scratching their own itch with it in the first place.

Give those kids a break.

« Last Edit: October 09, 2015, 01:08:45 pm by janoc »
 

Offline tszaboo

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #19 on: October 10, 2015, 09:00:01 am »
It's all java.

And? Java just so happens to run some of the biggest datacenter applications and websites. Well optimized Java application can be both quick and quite frugal with memory today. This really is of little relevance.
Surely you must be joking. Java is a bloatware. You type down new int and it reserves you 4 kB of RAM, and the garbage collector will take care of it. The only reason that any software is written in Java, is because it is easier to find some code monkey for half the price than some decent programmer for C++.
 

Offline hendorog

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #20 on: October 10, 2015, 10:22:38 am »
It's all java.

And? Java just so happens to run some of the biggest datacenter applications and websites. Well optimized Java application can be both quick and quite frugal with memory today. This really is of little relevance.
Surely you must be joking. Java is a bloatware. You type down new int and it reserves you 4 kB of RAM, and the garbage collector will take care of it. The only reason that any software is written in Java, is because it is easier to find some code monkey for half the price than some decent programmer for C++.

Nope he's not joking. Java is huge in enterprise software. So is .NET. C/C++ is not.

Regarding performance, due to the hotspot JVM, Java has the opportunity for runtime optimisation which C++ cannot do. That closes the performance gap and sometimes makes Java faster than C/C++.

Plus the garbage collector reduces (but doesn't eliminate) the chance for memory leaks. For enterprise software like those found in datacentres, which needs to stay up, memory leaks are a much nastier problem than a bit higher memory footprint.






 

Offline jancumps

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #21 on: October 10, 2015, 04:45:52 pm »
It's all java.

And? Java just so happens to run some of the biggest datacenter applications and websites. Well optimized Java application can be both quick and quite frugal with memory today. This really is of little relevance.
Surely you must be joking. Java is a bloatware. You type down new int and it reserves you 4 kB of RAM, and the garbage collector will take care of it. The only reason that any software is written in Java, is because it is easier to find some code monkey for half the price than some decent programmer for C++.


I don't think you have a clue
 

Offline Nerull

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #22 on: October 10, 2015, 07:16:57 pm »
It's all java.

And? Java just so happens to run some of the biggest datacenter applications and websites. Well optimized Java application can be both quick and quite frugal with memory today. This really is of little relevance.
Surely you must be joking. Java is a bloatware. You type down new int and it reserves you 4 kB of RAM, and the garbage collector will take care of it. The only reason that any software is written in Java, is because it is easier to find some code monkey for half the price than some decent programmer for C++.

You know how annoying it is when someone starts bloating about a subject they have no clue about? You're kinda doing that right now.
 

Offline Macbeth

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #23 on: October 10, 2015, 07:38:42 pm »
C++  :-DD now that is bloatware. Even the best optimising compilers can't beat hand crafted assembler.
 

Offline cloudscapes

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #24 on: October 12, 2015, 02:38:46 pm »
You're not gonna get very far with 2GB of ram. And you certainly won't be able to run bukkit (or whatever the equivalent is now, it's been a few years).
 

Offline tszaboo

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #25 on: October 12, 2015, 03:27:59 pm »
Damn you all.
https://days2011.scala-lang.org/sites/days2011/files/ws3-1-Hundt.pdf
Source: google. The company, not the search engine.
Uses 6 times the memory, runs 5,8 times slower on 64 bit.
Quote
We  find  that  in  regards  to  performance,  C++  wins  out  by a  large  margin
BTW I actually run Minecraft on my PC,it is going to be terrible with this hardware. If you dont believe me, read the comments on KS few months from now.
 

Offline grumpydoc

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #26 on: October 12, 2015, 03:44:06 pm »
It's all java.

And? Java just so happens to run some of the biggest datacenter applications and websites. Well optimized Java application can be both quick and quite frugal with memory today. This really is of little relevance.
Surely you must be joking. Java is a bloatware. You type down new int and it reserves you 4 kB of RAM, and the garbage collector will take care of it. The only reason that any software is written in Java, is because it is easier to find some code monkey for half the price than some decent programmer for C++.

You know how annoying it is when someone starts bloating about a subject they have no clue about? You're kinda doing that right now.
Well written Java is fine, however not all Java is well written (this is true of all programming languages, of course).

One of my biggest headaches was rescuing a SNMP simulation project written in Java. Management had been sold on the JDMK (basically a Java library for building and accessing SNMP MIBs) because they were told it was "light weight".

Well, it might have worked for a single MIB with a few 10's or even 100's of OIDs but we wanted to simulate the management interface of 1000's or tens of 1000's of instances of a complex MIB - it totally fell over because of huge memory requirements (which is when I was handed the mess and told "please make that work").

It turned out the library had lots of deep copies of lots of things, especially strings, for every OID instance resulting in 100's of MB of RAM for every MIB - the real kit was an embedded system with 64M with the result that the simulation had basically been sized with 64M x No of MIBS worth of RAM. That in itself seemed reasonable when I looked at the project specs - I mean who wold expect it would take more RAM to simulate something than the real device actually had?

I wound up running the library through a decompiler and rewriting huge chunks of code to get the memory requirements down to something sensible. I managed it but I'm afraid it somewhat tainted my view of Java for large projects ever since.
« Last Edit: October 12, 2015, 03:49:16 pm by grumpydoc »
 

Offline grumpydoc

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #27 on: October 12, 2015, 03:47:26 pm »
Damn you all.
https://days2011.scala-lang.org/sites/days2011/files/ws3-1-Hundt.pdf
Source: google. The company, not the search engine.
Uses 6 times the memory, runs 5,8 times slower on 64 bit.
Quote
We  find  that  in  regards  to  performance,  C++  wins  out  by a  large  margin
BTW I actually run Minecraft on my PC,it is going to be terrible with this hardware. If you dont believe me, read the comments on KS few months from now.
Did you make sure that the Java VM had a decent amount of RAM and turn on incremental GC?

I ran a MC server on quite modest hardware - a Foxconn Nettop which had an Intel ATOM 535 IIRC - and it was OK for a couple of users once I enabled incremental GC. Utterly hopeless without as there were huge pauses while the garbage collector ran.
 

Offline hendorog

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #28 on: October 12, 2015, 06:53:19 pm »
Damn you all.
https://days2011.scala-lang.org/sites/days2011/files/ws3-1-Hundt.pdf
Source: google. The company, not the search engine.
Uses 6 times the memory, runs 5,8 times slower on 64 bit.
Quote
We  find  that  in  regards  to  performance,  C++  wins  out  by a  large  margin

That is interesting - probably a good example that its possible to de-optimise java by making poor choices when performance is important.

Here is another quote from the same doc:
Quote
E. Java Tunings
Jeremy Manson brought the performance of Java on par
with the original C++ version
. This version is kept in the
java_pro directory. Note that Jeremy deliberately refused
to optimize the code further, many of the C++ optimizations
would apply to the Java version as well. The changes include:
• Replaced HashSet and ArrayList with much smaller
equivalent data structures that don’t do boxing or have
large backing data structures.
• Stopped using foreach on ArrayLists. There is no
reason to do this it creates an extra object every time,
and one can just use direct indexing.
• Told the ArrayList constructors to start out at size 2
instead of size 10. For the last 10% in performance, use
a free list for some commonly allocated objects.
 

Offline hli

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #29 on: October 13, 2015, 06:07:24 pm »
Damn you all.
https://days2011.scala-lang.org/sites/days2011/files/ws3-1-Hundt.pdf
Source: google. The company, not the search engine.
Uses 6 times the memory, runs 5,8 times slower on 64 bit.
The memory you quote here is virtual memory, not the memory really used (there the factor is 3.7). I also found it interesting that there was no performance comparision between the optimized version (the speed differences were noted later on in the paper, but not all languages were treated equally here. And there was no mentioning how the optimized versions did use memory).

As someone writing Java applications for my day-job: when its about writing really performance-critical applications, or applications for resource-critical environment (think embedded) or where direct hardware access is needed, I would go to C (or maybe Go now). I even do this when working on my spare-time projects. But when its about getting the job done, or about large programs, use something else. And Java is not a bad contender here. Its quite possible to write Java with decent performance (though C might beat it in most cases). But when you want to write and maintain a large, long-running application it is much easier to do in Java than in C - there are just much less chances to do something wrong. When you bought apparel online in the last couple of years (jn  the US) you have a good chance to have seen a shop system running on Java (since this is what I do for a living).

Think of it that way: probably every major enterprise in the world has a software stack written comparable in size to, lets say, the Linux kernel. But probably most of the engineers that are capable of writing and maintaining such a big project in C already work on the kernel (and all the other ones work for the other companies then _need_ to use C). But nonetheless all the software stacks seem to run quite fine (though we all know the stories of TheDailyWTF). Java might not be the best language for the super-gurus out there (too much restrictions), but on the other hand it doesn't allow all the other ones to hang themselves (enough restrictions and a good safety net). And sometimes this is more important than the last percent of performance.

Regarding performance: there once was a project at HP called Dynamo (http://www.hpl.hp.com/techreports/1999/HPL-1999-78.html). Basically it was a PA-RISC virtual machine running on PA-RISC itself. Due to all the runtime optimizations the VM could do programs running on the VM (which did run on a PA-RISC itself) were faster that then programs running on PA-RISC directly.
 

Offline Rasz

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #30 on: October 13, 2015, 09:40:43 pm »
And? Java just so happens to run some of the biggest datacenter applications and websites. Well optimized Java application can be both quick and quite frugal with memory today


ahahaahaha thank you, I needed a good laugh

Who talks about hundreds of people on that server?  They are talking about 20 users maximum. It is a machine for bunch of friends to play on together, nothing more.

Also the specs of the device are, according to Cringely Sr.:

Quote
"They are both ARM-based. The Mineserver has four cores, a gigabit of RAM and runs at 1.5 GHz.

128 megabytes of ram? ;-) Dude knows his stuff.
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Offline Cliff Matthews

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #31 on: October 14, 2015, 12:20:32 am »
I'm sure he meant a gigabyte of RAM. But if we push the java aside for the moment, I found in my experiment that MC aficionado's love Mod-packs, and in our family's case, they fight to get console control for generating new structures and spawning items (eg: weapons). Other thing that the die-hards like are texture packs, but these are client-side, so they only affect the local player.
Our config was: Win7, 2gigs, a quad-core Atom, very few services, and a gigabit NIC.

I just cant see it being anything but a failure at $99 (my son says maybe the $199 model has some merit, but the worlds can get big and with flash for storage, it would get slow too). 
 

Offline janoc

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #32 on: October 14, 2015, 12:32:21 am »
I'm sure he meant a gigabyte of RAM. But if we push the java aside for the moment, I found in my experiment that MC aficionado's love Mod-packs, and in our family's case, they fight to get console control for generating new structures and spawning items (eg: weapons). Other thing that the die-hards like are texture packs, but these are client-side, so they only affect the local player.
Our config was: Win7, 2gigs, a quad-core Atom, very few services, and a gigabit NIC.

I just cant see it being anything but a failure at $99 (my son says maybe the $199 model has some merit, but the worlds can get big and with flash for storage, it would get slow too). 

What you (and a few other people talking irrelevant nonsense about Java bloat, etc) here don't realize is that you are comparing apples to oranges.

The ARM port of Minecraft is much smaller than the regular PC game, with restricted world size and resource usage, because it is derived from the Pocket edition (the one for Android and iOS), not the PC one. So your troubles running it on a PC are of little relevance - it isn't the same code and the same data sizes.

http://minecraft.gamepedia.com/Pi_Edition

Good that there are so many people bashing something as unusable even though they haven't seen it before ...
 

Offline Cliff Matthews

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #33 on: October 14, 2015, 01:11:46 am »
OK, we stand corrected. I just asked my youngest son about the pocket edition... he's tried it extensively and said one word before slapping his bloody, parent ignoring headphones back on -> FAIL.. (why do they talk this way? Geez Louise..)
 

Offline SopaXorzTakerTopic starter

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #34 on: October 14, 2015, 06:14:11 am »
You seem to not get the point.
The box is running a server, which does not render graphics.
 

Offline SopaXorzTakerTopic starter

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Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #35 on: October 14, 2015, 06:15:30 am »
OK, we stand corrected. I just asked my youngest son about the pocket edition... he's tried it extensively and said one word before slapping his bloody, parent ignoring headphones back on -> FAIL.. (why do they talk this way? Geez Louise..)

Kids talk like this because of extraordinary amount of memes they find on the Internet.
 

Offline eas

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  • Posts: 601
  • Country: us
    • Tech Obsessed
Re: Fools: a $99 "Minecraft Server" which it is not.
« Reply #36 on: November 12, 2015, 07:33:55 am »
Ok, but why do adults say "Geeze Louise?" Seriously? What does that even mean?

;)
 


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