I have done a few in my time and failed them all even between sacd and cd
The most given arguments are that humans have no audio memory to compare two sources in different times.
That's because SACD is audiophoolery.
I have done a few in my time and failed them all even between sacd and cd
That's because SACD is audiophoolery.
CD's 41kHz@16bit is about as much as humans can hear, there's simply no need for more.
You could maybe argue the case for 48kHz@16bit but not for 96kHz or 24 bits.
(for playback purposes - mixing/recording is another matter)
CD's 41kHz@16bit is about as much as humans can hear, there's simply no need for more.
You could maybe argue the case for 48kHz@16bit but not for 96kHz or 24 bits.
(for playback purposes - mixing/recording is another matter)
And for some music, especially classic, 18 or 20 bits would be great.
You could maybe argue the case for 48kHz@16bit but not for 96kHz or 24 bits.
(for playback purposes - mixing/recording is another matter)The argument for faster sample rates is for easier filter topology

for some music, especially classic, 18 or 20 bits would be great.
CD's 41kHz@16bitWasn't that 44.1kHz?

And for some music, especially classic, 18 or 20 bits would be great.

The most given arguments are that humans have no audio memory to compare two sources in different times.We don't have a very good color memory, either. You can perceive subtle differences in color (each Munsell color coordinate is perceptually distinct) but remembering specific colors over any timespan is nigh impossible. The same is likely to be true for all subjective experiences.
for some music, especially classic, 18 or 20 bits would be great.
The quieter parts might need more bit depth if they were on their own, but if the whole piece is normalized, at what volume are you listening that you can hear the quantization on the low volume parts?

Conclusion: 16-bit is adequate for even the widest dynamic range of orchestral music when listened to in domestic surroundings with 40 dBA SPL background noise. Even in a music studio listening room (typical background 20 dBA SPL) it would still be acceptable. If you wish to listen to full dynamic range orchestral music in an anechoic chamber, then you will need 24-bit encoding.
Conclusion: 16-bit is adequate for even the widest dynamic range of orchestral music when listened to in domestic surroundings with 40 dBA SPL background noise. Even in a music studio listening room (typical background 20 dBA SPL) it would still be acceptable. If you wish to listen to full dynamic range orchestral music in an anechoic chamber, then you will need 24-bit encoding.
Conclusion: 16-bit is adequate for even the widest dynamic range of orchestral music when listened to in domestic surroundings with 40 dBA SPL background noise. Even in a music studio listening room (typical background 20 dBA SPL) it would still be acceptable. If you wish to listen to full dynamic range orchestral music in an anechoic chamber, then you will need 24-bit encoding.And that conclusion is drawn with the very conservative 96dB estimation (6dB/bit) for the noise floor.
If (shaped) dithering is used, that figure goes up a lot, allowing resolve signals with amplitude of 1/4 of a bit.
From Monty's video:
https://youtu.be/cIQ9IXSUzuM?t=814
To be more precise, I'm assuming an Effective Number Of Bits of 16-bits. ADC/DACs being what they are, and data sheet specsmanship being what it is, most 'audio' ADC/DACs are a good couple of bits worse than what they claim. To be realistic, you'd have to run my numbers again substituting something closer to the ENOB actually achieved.
I have done a few in my time and failed them all even between sacd and cd
That's because SACD is audiophoolery.
CD's 41kHz@16bit is about as much as humans can hear, there's simply no need for more.
You could maybe argue the case for 48kHz@16bit but not for 96kHz or 24 bits.
(for playback purposes - mixing/recording is another matter)
OTOH this is the 21st century and we live in a world of $2 audio DACs with integrated DSPs.
Well there have been new developments (couple years back) backed by experiments and published by the AES that (sample)time is crucial for pinpointing the source of a sound signal and that humans are able to go as low as 10us. That would mean a samplerate of 200kHz not for frequency but for correct timealignment...
And IMHO it is a wrong conclusion, at least for the "CD standard" 44.1kHz sampling rate. We are not normally using audio equipment to listen for some noise or continuous tones, we usually listen to music, human voice or a combination of both (I am discounting special effects in movies as these can be generally put into the "noise" category). It appears however that we use "noise, distortion, dynamic range" as relevant values where in practice they are not the most relevant, otherwise I wouldn't be able to hear more music (meaning more details, more ambiance) from a good cassette recording (inferior on all these points) than from a (properly made) CD recording (assuming a quality hi-res or analogue master recording is used to create both). For me it means that we are missing something in the usual way we evaluate the audio equipment quality.
Cheers
Alex
And IMHO it is a wrong conclusion, at least for the "CD standard" 44.1kHz sampling rate. We are not normally using audio equipment to listen for some noise or continuous tones, we usually listen to music, human voice or a combination of both (I am discounting special effects in movies as these can be generally put into the "noise" category). It appears however that we use "noise, distortion, dynamic range" as relevant values where in practice they are not the most relevant, otherwise I wouldn't be able to hear more music (meaning more details, more ambiance) from a good cassette recording (inferior on all these points) than from a (properly made) CD recording (assuming a quality hi-res or analogue master recording is used to create both). For me it means that we are missing something in the usual way we evaluate the audio equipment quality.
Cheers
Alex
Oh Alex, now you've gone and torn it. I was with you on the whole Double Blind thing, I got what you were on about even if it seems to have passed over the heads of a number of people.
But now I think that you're heading off into the audio la-la land of the purely subjective. As a man who used to sit somewhere between a dirty great 24 track Studer A800 and a thumping great pair of Lockwood monitors and thus has quite some experience of really, really listening to what is going on I have to take issue with the claim that a cassette tape recording somehow contains "more music (meaning more details, more ambiance)" than a CD. I've listened to the 'detail' disappearing from what I heard in the studio as it's gone off to the pressing plant (yup, my era was vinyl and a completely analogue signal chain*) or cassette duplicating plant. Beyond a shadow of a doubt my impression is that a well recorded CD retains much more of the character of what I've heard first hand than a well recorded cassette ever could. Yes, that is a subjective judgement, but it's based on experience of hearing every part of the reproduction chain from the actual music, through the reproduction of that in the monitoring room, the master tape, the mixed master tape and the finished LP/cassette.
And "ambience"? There's an airy fairy audiophile word if ever I heard one. Unless one means it in the strict sense of 'ambient sounds' it's a pretty useless term that seems almost to be picked for the difficulty in pinning down what it means. If it is meant in the strict sense then it's very difficult to see how 'ambient' and 'direct' sounds are conceivably processed differently by a cassette or a CD. How will a CD "know" that a particular sine wave is 'ambient' or 'direct'? The only place in the reproduction chain where there is a real difference in ambient and direct sounds is at the microphone.
I'm sorry if that all sounds a bit harsh, but you can't flip from raising (entirely justifiable) concrete, quantifiable, concerns about objective test methodologies to using phrases like "more music" to support a position. The subjectivity of latter completely undermines your taking an objective point on the former.
*We had one bit of outboard equipment that was digital, an Eventide Harmonizer.
.And I fully agree, that the majority of cassettes, especially mass produced, did sound pretty bad. You are quite welcome to visit my home and listen to a cassette made right.
Well there have been new developments (couple years back) backed by experiments and published by the AES that (sample)time is crucial for pinpointing the source of a sound signal and that humans are able to go as low as 10us. That would mean a samplerate of 200kHz not for frequency but for correct timealignment...
not right, 10 us iatd resolution has nothing to do with hearing or needing to record > 20 kHz or sample at more than just adequate by Nyquist rates
it is a remarkable result but it relies on the power of our neural nets for doing correlation of entirely 'in band' 'conventional audio frequency' 20 - 20 kHz
as for encoding fractional sample time differences in digital audio, Monty shows, and its trivial to do yourself with a Spice with wavefrom analysis - make a raised sin envleoped tone burst, define a 2nd with fractional sample delay, pass thru .wav i/o @ 16/44 - you can then see in the fft analysis nanosecond resolution of the tone fundamental phase delay after the 16/44 step
And I fully agree, that the majority of cassettes, especially mass produced, did sound pretty bad. You are quite welcome to visit my home and listen to a cassette made right.
It's OK I don't need to, got rid of the Nakamichi years ago (when it was still worth something) and somewhere, under a layer of dust, there's still a quite decent 3 head Teac that hasn't been used in more years that I care to remember. I might drop in sometime to compare our ideas of what 10V looks like, but that's a completely different topic.
OK. Here's what I don't get. How can you design something to 'sound right' if you don't know what, technically, 'sounds right' equates to? Randomly drop components in, randomly adjust values, randomly substitute semiconductors? At what point does that become indistinguishable from sacrificing chickens and goats?
I do understand that the latter is standard, accepted RF design methodology, as are the chanting and the black robes.
And all the measuring equipment you can afford, borrow or steal .
And all the measuring equipment you can afford, borrow or steal .
And there's the nub. If you don't know what 'sounds right' equates to in objective terms, what good is the measuring equipment doing you? (Beyond allowing you to design for mundane things like distortion, transient response etc. etc.)