So I am kinda a security nut, I wanted to see some folks thoughts on incorporating this into a security system. I would just want a warning triggered on movement and then if the movement continues map it against some thermal profile to hopefully rule out small critters. I saw someone post a histogram based on the thermal profile and that might do the trick
My camera is not here yet but, am I crazy or do you guys think this is within reach?
So I am kinda a security nut, I wanted to see some folks thoughts on incorporating this into a security system. I would just want a warning triggered on movement and then if the movement continues map it against some thermal profile to hopefully rule out small critters. I saw someone post a histogram based on the thermal profile and that might do the trick
My camera is not here yet but, am I crazy or do you guys think this is within reach?
So I am kinda a security nut, I wanted to see some folks thoughts on incorporating this into a security system. I would just want a warning triggered on movement and then if the movement continues map it against some thermal profile to hopefully rule out small critters. I saw someone post a histogram based on the thermal profile and that might do the trick
My camera is not here yet but, am I crazy or do you guys think this is within reach?My gut feeling is, that you're way better off with normal PIR detectors. There are some really nice ones available - even with dual sensor setup to eliminate false alarms, small animal compatibility etc. Those devices are rugged and made for permanent use - if you want to use a FLIR E4 outdoors, then you'll need a new enclosure and so on ... that will ruin your day.
If a PIR detector is not suitable (relfections from street-traffic etc) then take a look at radar sensors - a good setup and they will ignore the cat, but detect any human
Sometimes a "simple" solution is just superior to a more complex one
unfortunately the lens of flir E40 at macro distances (0,4m) is only sharp in the center
targetNoise ... would it not give a clearer image if this was disabled or set to 0?
targetNoise ... would it not give a clearer image if this was disabled or set to 0?My opinion (as stated above): yes
e8.conf
.caps.config.image.targetNoise.enabled bool false
.caps.config.image.targetNoise.targetNoiseMk int32 0
Going back to pages 14x of this thread there was some talk on .image.targetNoise enabled/disabled and the mk value being changed from 135 to 5. I was re-reading some of it and didn't seem to come away with the best understanding of it. My question is - would it not give a clearer image if this was disabled or set to 0?
stacked image
I used a tripod and moved the cam a little while recording.
rset .image.services.rtrecord.filename \StorageCard\001.seq
rset .image.services.rtrecord.count 90
rset .image.services.rtrecord.frequency 30
rset .image.services.rtrecord.active true
delay 5
rset .image.services.rtrecord.store true
\>memory
69% memory load.
94,957,568 bytes total physical RAM.
29,454,336 bytes available physical RAM.
after 160Frames = 24MB
\>memory
98% memory load.
94,957,568 bytes total physical RAM.
2,727,936 bytes available physical RAM.
.image.services.rtrecord: (6)
rw--rw------1- 0 root root <a> action "RECORD"
["RECORD" "PLAYBACK"]
rw--rw------1- 0 root root <b> active false
rw--rw------1- 0 root root <i> count 16
[2, 1000]
rw--rw-------- 1 root root <a> filename "\Temp\default.seq"
rw--rw------1- 0 root root <d> frequency 10
[0.01, 60]
rw--rw------1- 0 root root <b> store false
Guys I am not a teck guy. I just want to know what does "Make sure there is exactly one CRLF at the end of the file" mean. It is written in the description to hack e4 to e8. Thanks in advance.
I just rewrote Tomas123 flir.php for batch processing and without need of PHP. Its standalone EXE app. Only for Windows users.
Any one interested in testing and giving feedback before I will release public version ? I the other words, looking for tester
It is very first version I quickly put together today.
Guys I am not a teck guy. I just want to know what does "Make sure there is exactly one CRLF at the end of the file" mean. It is written in the description to hack e4 to e8. Thanks in advance.
Don't know if it is dooable, but when powering down it might be fancy to pop up a message to remind the user to close the lens cover, or is the power button control the power section of the camera. Was wondering because a short push of the power button puts the camera in sleep for a while, but a long push (over 5 seconds) turns the camera off.
Thanks!!!!
...fancy to pop up a message to remind the user to ...I suspect the long button to power down may be a hardware, or very low-level software thing, just like on a PC. It would be good to have a way to tell if it had gone to sleep or power-off, but I suspect this would need to be done at a lower level than we're playing at.
....
1) can the section <ui_model type="EmissivityMaterialSettingsModel" name="emissivityMaterialModel">
<ui_model_item type="SettingItem" label="ID_EMISS_CONCRETE" value="0.95"/>
... be resorted alphabetically buy moving the lines around?
2)can I change the power options timers from
<ui_model type="AutoPowerOffSettingsModel" name="autoPowerOffSettingsModel">
<ui_model_item type="SettingItem" ID="POWER_OFF" label="ID_SETUP_OFF" radio="true"/>
...
to other times, such as 15 min and 60 min by replacing the values/
3) Is the backlight brightness for low/medium/high predefined in hardware? I would like to change the low and medium levels if possible.
4) One more... where is the Flir logo "color" setting? I wouldn't mind trying a very faint image being displayed.
Don't know if it is dooable, but when powering down it might be fancy to pop up a message to remind the user to close the lens cover, or is the power button control the power section of the camera. Was wondering because a short push of the power button puts the camera in sleep for a while, but a long push (over 5 seconds) turns the camera off.
Thanks!!!!I suspect the long button to power down may be a hardware, or very low-level software thing, just like on a PC. It would be good to have a way to tell if it had gone to sleep or power-off, but I suspect this would need to be done at a lower level than we're playing at.